Help with WvW Power Necro Build

Help with WvW Power Necro Build

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Posted by: nearlight.3064

nearlight.3064

Hello necromancer community! I want to get back into playing necromancer for WvW after maining elementalist more recently (which I will still play, but necro seems like a fun alternative) and I was wondering if people could help me build a power build for use in small to moderate sized groups. I’m not really interested in condition builds at the moment on necro.

For weapons I plan on using staff and then either axe or dagger with any one of the offhands, I’m not really sure which of those weapons is ideal. Axe seems like a good idea for WvW since you can attack enemies from slight range to avoid melee attacks, but dagger seems more powerful and the immob skill could be useful. kitten for offhands, I’d probably swap them out depending on the situation but dagger seems like a nice choice for group play with the weakness and condi transfer.

As for traits, I’ve heard that 6/2/0/0/6 works pretty well with deathly perception to buff DS damage, but I’ve also heard of other power builds that go into blood magic to emphasize well damage and utility more. So if anyone could give me trait advice I’d appreciate it!

As for gear, I’m only in exotics right now with a few ascended trinkets. For armor/weapons I have a mix of zerker/knights and fro trinkets I just have 2 ascended knights pieces, and a cavalier piece, but I currently lack the funds to obtain an ascended back or accessories, unless I let my necro borrow them from my ele. Overall what are good numbers to try and hit for necro power builds for WvW? For example, people say that 1600 toughness and 16K health is idea for eles, so what would be good numbers for necros?

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

Help with WvW Power Necro Build

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Posted by: Roe.3679

Roe.3679

I don’t think there are set numbers like that for necros.

Some advice is going full soldier and adding in zerker stats as you find you don’t need the extra survivability. What I did was the opposite, and went full zerker, took my lumps, and learned how to play that way. It made me a better player after awhile.

Help with WvW Power Necro Build

in Necromancer

Posted by: nearlight.3064

nearlight.3064

I don’t think there are set numbers like that for necros.

Some advice is going full soldier and adding in zerker stats as you find you don’t need the extra survivability. What I did was the opposite, and went full zerker, took my lumps, and learned how to play that way. It made me a better player after awhile.

Thanks for your response! Also, in your experience, did you find main hand axe or dagger to be more suitable for WvW?

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

Help with WvW Power Necro Build

in Necromancer

Posted by: Roe.3679

Roe.3679

I don’t think there are set numbers like that for necros.

Some advice is going full soldier and adding in zerker stats as you find you don’t need the extra survivability. What I did was the opposite, and went full zerker, took my lumps, and learned how to play that way. It made me a better player after awhile.

Thanks for your response! Also, in your experience, did you find main hand axe or dagger to be more suitable for WvW?

If you have axe training, then it’s a toss up to me but I use the range of axe to my advantage in WvW, while I tend to get carried away with dagger and end up in a bad position, which gets you killed quickly. But dagger is very strong in small group/solo, axe is better in groups, if traited.