Help with build for roaming

Help with build for roaming

in Necromancer

Posted by: GreenRipper.6432

GreenRipper.6432

I’m trying to play a little with a build reaper for roaming, only to have a little fun. I always played with build condition, so I decided to try something different.

Of course it is so difficult at the beginning and not have the same effectiveness when condition game.

If anyone has any tips for setting in my build I thank:
http://gw2skills.net/editor/?vRAQNBIhZ6kjGoaTsbTw4GgeTsgLYxVxuYYkKN0GeWQXtAQLA-ThCEABJcKA4X9n20HIlSjU2fYLlgMpELKlBAcEAI4BAQKgx2aB-e

Nightmare Clown – RUSH guild [Yak’s Bend]
www.twitch.tv/nightmare_clown

Help with build for roaming

in Necromancer

Posted by: EremiteAngel.9765

EremiteAngel.9765

looks like a pretty solid roaming build!
You’ll probably find fights against block heavy enemies easier since you have unblockable marks and unblockable shout.

You might find it more challenging though to fight condi heavy enemies since you only have two counters, staff 4 and consume conditions.

Scourge Demo Weekend Roaming Video:
https://www.youtube.com/watch?v=qsby6rYkxS8

Help with build for roaming

in Necromancer

Posted by: Hesacon.8735

Hesacon.8735

I don’t love melee weapons in wvw like dagger/greatsword because necro lacks any leaps.

If you’re going to run so much toughness and rise, you might consider death magic for toughness-to-power and minion support.