Help with knockdown classes
I suggest you should just try different builds (e.g., try the 3 sec. stability).
My builds generally have perma-swiftness (or close to it). So, I generally kite. I also use plenty of chill/cc to keep them away from me. And yes, there’s also dodging. (You can dodge the elementalist’s Earthquake if you’re prepared).
posted this in your thread on the sPvP forums:
Outside of Plague or Lich elite transformation, Necro’s only have access to 3 sec of stability thru a 30pt GM trait and is only applied upon entering Death Shroud. While we do have Stun Breaks like every other class this won’t help you against chain CC builds such as the ones you mentioned since none of our SBs provide stability or invulnerability. So expect to be frequently stunned and knocked around by D/D Eles, Guardians with spirit weapons/hammers/bubbles(those will stun you twice without stability)/hammer warriors/Engis of all flavors… so yeah, it’s an issue for us atm, as those classes/builds are rather prevalent in tPvP.
I’ve stayed at this party entirely too long