How much condition damage on builds?

How much condition damage on builds?

in Necromancer

Posted by: Penguin.5197

Penguin.5197

I was wondering how much condition damage on average necros are taking for their terror builds and other bursty condition builds (if there happens to be more). Im asking to better understand how much condition damage, and how much is a good amount to kill with.

(edited by Penguin.5197)

How much condition damage on builds?

in Necromancer

Posted by: Pandabro.8743

Pandabro.8743

The amount it takes to take someone to 0 health while you still have some remaining.

….
Not sure what the point of this thread is.

How much condition damage on builds?

in Necromancer

Posted by: Penguin.5197

Penguin.5197

Ha okay point taken. >.< Its something I cant really explain well but..forget it then lol

How much condition damage on builds?

in Necromancer

Posted by: seraphenslaved.6235

seraphenslaved.6235

at least 1k, you can get up to around 1406 pretty comfortably in pvp.

Dinky Zero-Necromancer
Rumbles-Engineer
Simma Down Meow-Ranger

How much condition damage on builds?

in Necromancer

Posted by: Druitt.7629

Druitt.7629

@seraphenslaved: Seems like a reasonable rule of thumb. Which if true, makes me happy, since I have about 1200 condition damage and about 2000 power in my hybridish build. A condition build would also need some condition duration as well (I have about 66%).

How much condition damage on builds?

in Necromancer

Posted by: Rennoko.5731

Rennoko.5731

I was wondering how much condition damage on average necros are taking for their terror builds and other bursty condition builds (if there happens to be more). Im asking to better understand how much condition damage, and how much is a good amount to kill with.

For a terror build in WvW, outside of PVP, you can get up over 2100 fully buffed up with stacks.

I personally have dropped about 200 off of that by taking 10 points for mark of evasion out of curses, and 100 more damage by taking nightmare runes instead of undead runes. The gear choice is full rabid.

The good news is that lingering curses is no longer a really valuable trait, because poison lasts longer, so you can pass on it.

If your burst conditions, I wouldn’t suggest hybrid stats, but I guess it is personal preference.

How much condition damage on builds?

in Necromancer

Posted by: Pendragon.8735

Pendragon.8735

I was wondering how much condition damage on average necros are taking for their terror builds and other bursty condition builds (if there happens to be more). Im asking to better understand how much condition damage, and how much is a good amount to kill with.

Burning is such high base and Torment better than bleed when moving, not sure we still need massive condition damage, even in a condition build. Can scale back a bit for other things if you need to and still kill fast.

A lot of these new condi builds are more burster than attrition at this point.

I only have 1250 after food/crystal, but usually get corruption stacks maxed pretty fast to get back to 1500. Can run Blood is Power for a big boost too, and that should easily cover your big burst sequence.

(edited by Pendragon.8735)

How much condition damage on builds?

in Necromancer

Posted by: Brando.1374

Brando.1374

Xxkakarot [GF] Good Fights
Dark Wizard Incar [GF] Good Fights
http://www.twitch.tv/xxkakarot

(edited by Brando.1374)