Q:
How the Deathly Chill trait work?
A:
DoT damage, but the numbers are so low you don’t have to concern yourself with it.
DoT damage, but the numbers are so low you don’t have to concern yourself with it.
According to Robert Gee, the numbers just got doubled. Given Chill uptime is higher than Fear uptime, it may actually be a decent trait now. I don’t think that will be high enough, personally, but only testing can answer that.
It will work almost exactly the same as Terror, when chill is on a target you are fighting, that chill will deal damage, around 300-350 with condition damage investment (PvP), if they are below 50% that damage is doubled. Honestly probably strong now, remember that it doubles up with Terror if you have it, as any time you Fear you apply 2s of chill, so you will be doing around 1300ish DPS from each fear, 1600ish under 50%.
DoT damage, but the numbers are so low you don’t have to concern yourself with it.
According to Robert Gee, the numbers just got doubled. Given Chill uptime is higher than Fear uptime, it may actually be a decent trait now. I don’t think that will be high enough, personally, but only testing can answer that.
Sounds interesting, I might use it in the next beta test.
It will work almost exactly the same as Terror, when chill is on a target you are fighting, that chill will deal damage, around 300-350 with condition damage investment (PvP), if they are below 50% that damage is doubled. Honestly probably strong now, remember that it doubles up with Terror if you have it, as any time you Fear you apply 2s of chill, so you will be doing around 1300ish DPS from each fear, 1600ish under 50%.
3 seconds now. Shivers of Dread is going up to 3 seconds.