How to create a condi build?
Hi!
Over the past few months, I’ve read that our Curses line has been nerfed and it’s ironic that other classes can do condition damage better than us. #ele
However, and this is my personal experience thus far (strictly PVE speaking), I have found a good traits build for my play style. This is based on the recent change regarding how damage is applied to minions in relation to you.
“Player-owned minions will now take 95% reduced damage and condition duration from nonplayer attacks that do not specifically target them. When the attack specifically targets the minion, then it will deal full damage and condition duration.”
http://i.imgur.com/ekI1Mg5.png
http://i.imgur.com/RNcBOzu.png
Before the minion damage change, I found myself not being able to deal much damage because before my conditions could do any real damage, I was already dead.
Also, the MoC change didn’t help because skills like Epidemic and Consume Conditions just made me commit suicide faster.
I’m using a full Rabid set which focuses on condition damage as its primary and precision and toughness and its secondary. Coupled with 5 stacks of Flesh of the Master and 10 stacks of Corrupter’s Fervor, I get around 2,080 toughness.
Epidemic inflicts 2 conditions on yourself but that’s okay because you have Deathly Swarm approx. every 10s and 5 minions that can transfer those 2 conditions onto the enemy, also every 10s. If it so happens that all are still on cd, I’d think the damage reduction from Corrupter’s Fervor would help for those 10s together with your high natural vitality.
I really like this synergy due to the so-called “biological interaction” in the sense that I’m banking on the high possibility as to how likely a mob will attack you instead of the minions
It’s okay that they attack you instead of the minions due to the high amount of toughness you have and in turn, if you don’t die, the minions can continue to help transfer conditions to the enemy. If their transfer is on cool down, you have deathly swarm.
I’m still not sure how the minion transfer thing exactly works though. Perhaps more experienced players can help: does the 10s cd affect all 5? Meaning if, for example, you have a condition, will all stupidly try to transfer and only one minion actually ends up transferring, yet the other 4’s cds are still activated?
PS: I’m still deciding on the Blood Magic GM trait and whether BF is better than CC for the one extra point of FotM toughness.
With reaper, you can get fairly decent condi damage.
With base necro… not so much.
Any good CondiReaper build?
Thanks!