Hybrid Staff/GS Reaper Build sPVP..

Hybrid Staff/GS Reaper Build sPVP..

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Posted by: charchar.2149

charchar.2149

So after lots of time trying many builds this is a fun Staff, Great Sword build. The GS is mainly for finishing people off after they are down or when you can find a use for it in your play. This build accomplishes decent physical damage along with strong chill, and terror damage, couple with synergistic bleed and poison. Another caveat is that you aren’t stuck in shroud for all of your damage, where you end up being quite vulnerable.

Scepter may be a little better in this build so if you hate the GS , which you don’t really need, scepter is a good substitute.

This build is mainly for sPVP. I’m sure I’ve been causing lots of QQ with it. It’s very strong 1v1 and 1v2.
Accessory: Rampager
Rune: Rune of the Berserker for Power/Condi stats and 5 percent damage to both.

Sigils: Great sword uses, Sigil of Force for 5 percent more damage, and Sigil of Inteligence for guaranteed crits.
Staff, Sigil of Bursting and Sigil of Chilling for more cold damage.

Traits:
Reaper; Relentless Pursuit, Chilling Victory, Deathly Chill
Soul Reaping; Soul Marks, Fear of Death, Foot in the Grave
Curses; Chilling Darkness, Terror, Weakening Shroud

Utilities and Healing:
Consume Conditions
Signet of Spite
Signet of Locust
Flesh Wurm

Strategy of the build: Put up a Flesh Wurm first so that you can bounce in case a DH locks you in traps or you just need to get away to get some range. Use the staff Marks to weaken your targets, the marks will build up your life force and the AA also will. Close the gap with a dodge and then hit Reaper shroud, which casts Weakening shroud (weakness, and bleed), next you can hit your shroud 5 while you have stability, then you can hit your shroud 3 twice to proc terror, and then follow up with shroud 4 to poison.

This rotation is pretty much killing most people as they run away. If the targets are harder to deal with I’m usually hitting them with Signet of Spite first then doing the rotation to finish them. If they are still alive after the reaper you can hit them with your elite Shout chilled to the bone and then grave digger.

There may be room for optimization here, feel free to chime in.

Thanks, for reading, I tried to keep it short.

(edited by charchar.2149)

Hybrid Staff/GS Reaper Build sPVP..

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Posted by: messiah.1908

messiah.1908

what is your role in a team?
with reaper its best to be in team fight 3v3 mostly and not 1v1 or 1v2
also with lost of cc now you can be perma stun/daze and lock down easily with low life force and armor so especialy at the begging of each fight with 0 life force you are so vulnerable.
the GS AA is so slow i hardly hit anything
thieves with dash are immune to your chill cripple (i have fought few of them and its hard with GS )

Hybrid Staff/GS Reaper Build sPVP..

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Posted by: charchar.2149

charchar.2149

This build is using staff 90 percent of the time since the build focuses on maximizing staff mark damage. The build focuses in on taking points and lots of aoe damage to soften up targets. You are actually ok at zero life force with this build because most of your damage is front loaded instead of back loaded like a spite build.

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Posted by: Ravezaar.4951

Ravezaar.4951

so you are running 2 Signets but not useing Signet of Suffering ? hmm not sure about that U-skill settings tbh

Underjordens Furste 80 Necro Piken-server
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Posted by: Dristig.9678

Dristig.9678

I’d love to see some video or something. I’m finding against low MMR people almost anything works on Reaper. At higher levels you get focused and CCed in coordination and except for Flesh Worm I don’t see any counters for that?

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Posted by: messiah.1908

messiah.1908

I’d love to see some video or something. I’m finding against low MMR people almost anything works on Reaper. At higher levels you get focused and CCed in coordination and except for Flesh Worm I don’t see any counters for that?

necro if focused dont have much. no block, no evade, no immunity, beside life force and this is why at the beginning of the fight you are so vulnerable thus your team need to support you

Hybrid Staff/GS Reaper Build sPVP..

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Posted by: messiah.1908

messiah.1908

This build is using staff 90 percent of the time since the build focuses on maximizing staff mark damage. The build focuses in on taking points and lots of aoe damage to soften up targets. You are actually ok at zero life force with this build because most of your damage is front loaded instead of back loaded like a spite build.

staff mark dmg is not so good . staff is more support than dmg

didnt get what is front loaded dmg with staff?

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Posted by: charchar.2149

charchar.2149

Staff 3 and 5 are hitting for 5k damage each to 5 people AOE, if not cleansed. Signet of spite is hitting for 6k plus if not Cleansed. This is damage without having life force at all so that’s the reason it’s front loaded. A spite build is much more back loaded as you need to get life force. Then when you build some life force, you have rs 4 hitting very hard on top of the 2k bleed AOE from weakening shroud. It just seems logical that reaper should be hybrid when many of the skills do condi and direct damage. This build is a good way to utilize that split damage which is useful for fighting different defensive builds.

Flesh Wurm is crucial for escape and and reengagement. Roman gladiators would engage and disengage in their battles. The ability to reestabilsh range is critical for necro without toughness, minions. Fights vs DH shrine when you can escape their trap.

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Posted by: PlatinumMember.5274

PlatinumMember.5274

Staff 3 and 5 are hitting for 5k damage each to 5 people AOE, if not cleansed. Signet of spite is hitting for 6k plus if not Cleansed. This is damage without having life force at all so that’s the reason it’s front loaded. A spite build is much more back loaded as you need to get life force. Then when you build some life force, you have rs 4 hitting very hard on top of the 2k bleed AOE from weakening shroud. It just seems logical that reaper should be hybrid when many of the skills do condi and direct damage. This build is a good way to utilize that split damage which is useful for fighting different defensive builds.

Flesh Wurm is crucial for escape and and reengagement. Roman gladiators would engage and disengage in their battles. The ability to reestabilsh range is critical for necro without toughness, minions. Fights vs DH shrine when you can escape their trap.

Of course condition damage will do damage if the victim isn’t smart enough to cleanse. Lack of cleanse is probably on viable at low MMR.

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Posted by: Dristig.9678

Dristig.9678

This just seems like a weak condi build. I don’t see how the meta Carrion build isn’t better in every way.

This is coming from someone that doesn’t even like the condi build. POWA REAPA FO LIFE!

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Posted by: rchu.8945

rchu.8945

May I trouble Any Necro experts to offer an alternative power GS/Staff build for casual sPvP and WvW?

If that’s not possible, anything with GS/X power build.

Thanks in advance.

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