I'm searching a viable PvE Build for dungeons
I’m running something like this EDIT: check lower post, forums don’t like this builder (with minor modifications) and it is pretty nice. Depending on the fight, I either get up close or stand back and support with staff + marks. Wells with ground targeting work well with staff and daggers with shroud-dancing provide nice damage output. What I’m missing a bit is the chill on darkness trait.
Overall, I feel like I’m contributing to the crew (and they haven’t kicked me out yet :P).
(edited by Moderator)
Sorry mate, your link doesn’t work
Guess it doesn’t like the builder I’m using. Will put it into the other one.
How about this ?
Awwww Yeah, that’s much better
So you use double dagger and enter Death Shroud as often as possible?
Guess that sounds good, I’ll give it a shot, thanks for sharing
Yes, I find double daggers aesthetically really pleasing (made my profession and weapons choice as soon as Anet announced necromancer and have been modifying my build as I see fit).
I generally just pop in and out of DS, giving me fury and removing any conditions I might have and just slash away. If I need to keep my distance, I stay in DS for longer (pierce + vulnerability + might generation really helps there). With dagger, life force gain is quick and with the grandmaster trait for 50% DS cooldown, you can keep fury up nicely. I’m a bit torn between having the 5-second DS cooldown vs 3-second stability, but for now, I’ll be rolling with this.
This is the build I’m using to farm dungeons
http://www.guildhead.com/skill-calc#McVm0zM0mmTvmmmTvmx0GG0oaqckMk
I tried using a dagger for my main hand, but wasn’t too reliable being in melee range, so I went with axe/focus. If your minions behave, they dish out massive damage. They are probably your main source of damage. It’s a bit of a hybrid build. I gear with pow/prec/cond. I’ve had great success with this, but if anyone has suggestions, I’d love to hear them.
Honestly, right now, with all the borked crap of necromancers – the only good viable dps build for pve dungeons is staff/wells