(edited by darianturner.8096)
I need some help with Stats for Ascended gear
You don’t need ascended armor for the raid, typically it’s just required to have ascended weapons and trinkets, since those stats are weighed more I guess. You can play however you want. At least for condition, you don’t have to run full damage stats to maintain enough dps to do your job. I run trailblazer’s and do just fine. The problem with power is that pretty much all of your dps comes from grave digger, which you only use for the second half of the fight. So for half the fight your damage is significantly impaired.
For raids I have been running conditions and that seems to be much better than beserker reaper for raids. Same for higher level fractals. In lower level fractals and open world content, berserker seems better than condi. This has been my build so far http://en.gw2skills.net/editor/?vRAQNArYRn0ICd2gN3AW3Ac4gFjBbKFEDeBx7wh4RM6nFAOAA-TBzCQBHU9HAcEAkmFEqQTwxeQBUZ/gvZ+5daIeoyv7pHZCnShxoEkUAwssC-e
Taking lich for the jagged horrors. If your team is low on CC’s trade it for flesh golem.
I highly recomend using full vipers over any other set. Failing that, sinisters. Ive been toying with the idea of just getting the vipers ascended neck piece, with sinister acessories, and using 4 nightmare and 2 trapper runes. Either way, a full condi dps build is good and all the surviviability you should need for raids. For me, dying from damage is never the issue, its always dying from mechanics not being executed correctly.
For raids I have been running conditions and that seems to be much better than beserker reaper for raids. Same for higher level fractals. In lower level fractals and open world content, berserker seems better than condi. This has been my build so far http://en.gw2skills.net/editor/?vRAQNArYRn0ICd2gN3AW3Ac4gFjBbKFEDeBx7wh4RM6nFAOAA-TBzCQBHU9HAcEAkmFEqQTwxeQBUZ/gvZ+5daIeoyv7pHZCnShxoEkUAwssC-e
Taking lich for the jagged horrors. If your team is low on CC’s trade it for flesh golem.
I highly recomend using full vipers over any other set. Failing that, sinisters. Ive been toying with the idea of just getting the vipers ascended neck piece, with sinister acessories, and using 4 nightmare and 2 trapper runes. Either way, a full condi dps build is good and all the surviviability you should need for raids. For me, dying from damage is never the issue, its always dying from mechanics not being executed correctly.
Interesting build. Do you have any video or guide for this?
Full viper is the way to go for conditions?
Are really berserkers bad for raids? I love it for events and all, but I can understand that isn’t that good for raids…
Interesting build. Do you have any video or guide for this?
You can check out the guide from [NA]‘s Necro here, it’s a pretty similar build.
Are really berserkers bad for raids? I love it for events and all, but I can understand that isn’t that good for raids…
As such Reaper DD builds aren’t bad at all. It’s just that other classes can fill the power DPS slot better at the three raid encounters we have so far, but it all comes down to the classes the group you are running with has available anyways. If you already have enough people playing condi, by all means, go for a power build then =)
Interesting build. Do you have any video or guide for this?
No video, the basic play style is that you stay on scepter, and use grasping dead, enfeebling blood, corrosive poison cloud, blood is power every chance you get. Also enter death srhoud and leave it every time its off cool down (sigil procs). If You can, use soul spiral and infusing terror (for fear/chill) while in death shroud. Use Feast of Corruption to apply tormet if you have enough conditions on the target to apply the full 7 stacks. Use plague signet or deathly swarm to transfer conditions off you. Use lich form to summon jagged horrors, then leave lich form. Signet of vamp is just a good heal and provides added dps and party heals when you use it.