I think we have another horrid DS bug.

I think we have another horrid DS bug.

in Necromancer

Posted by: SupahSpankeh.8452

SupahSpankeh.8452

Hi all.

Ever noticed that lots more horrible things happen in DS than out of it? In terms of how hard people hit us and what conditions we get?

I hypothesise that we are considered to be below 25% while in DS. This would explain a great deal regards heartseeker damage etc. while in DS. This would also work with the current bug(s) we have around Siphoned Power proccing when we’re hit in DS, and the Vampiric runes procing the moment we’re hit in DS.

However, with the absence of duelling I’m struggling to think of a way to test this.

Ideas?

Mad Skullz | 80 Necro | Piken Square

I think we have another horrid DS bug.

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Posted by: gamefreak.5673

gamefreak.5673

Best bet is find a empty pvp server in the mists and try it out with a thief buddy. I would help you out but my laptop cant run gw2. I miss having my desktop so much.

I think we have another horrid DS bug.

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Posted by: Levian.6742

Levian.6742

I think it has been proven that conditions do actually do more damage in DS than pure physical damage because of the way our LF bar works, in percentages.

I have also heard a few other people mentioning what you said, how some things proc when hit in DS even though their health bar and DS bar is well above even 50% so that would actually make a lot of sense. Here’s hoping someone can test this further!

I think we have another horrid DS bug.

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Posted by: Swadow.6213

Swadow.6213

The game considers Necro to be at 0% when in DS because it was originally the downed state of Necromancer.

I think we have another horrid DS bug.

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Posted by: SupahSpankeh.8452

SupahSpankeh.8452

tested – does NOT affect HS damage when at 100% LF or 10% LF when health is 100%.

Mad Skullz | 80 Necro | Piken Square

I think we have another horrid DS bug.

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Posted by: BobJoeXXI.2493

BobJoeXXI.2493

The game considers Necro to be at 0% when in DS because it was originally the downed state of Necromancer.

I remember those times. That was before the press beta weekend, I believe. A profound shame that they can’t fix things like minion AI or DS given that they had all this time since launch plus the beta weekends.

Apicharr Science [ASci] – Maguuma
80 Necro, 80 Ranger, 80 Warrior, 80 Mesmer, 80 Engineer.

I think we have another horrid DS bug.

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Posted by: Rennoko.5731

Rennoko.5731

tested – does NOT affect HS damage when at 100% LF or 10% LF when health is 100%.

So break it down for me.

Health at 100% – Heartseeker hits for X
Health at 100%, DS at 100% in DS form – Heartseeker hits for Y

So does X = Y?

I think the question was less, does the HS damage increase work off the percentages of your DS bar working as a psuedo health bar, and more, does the HS attack against a necro in DS form deal the same amount as the HS attack against a necro at 25% HP.

I think we have another horrid DS bug.

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Posted by: BobJoeXXI.2493

BobJoeXXI.2493

Also, one should try all possibilities for the most accurate results.
Health <25%, DS <25% = Heartseeker X
Health <25%, DS >25% = Heartseeker Y
Health >25%, DS <25% = Heartseeker Z
Health >25%, DS >25% = Heartseeker W

Apicharr Science [ASci] – Maguuma
80 Necro, 80 Ranger, 80 Warrior, 80 Mesmer, 80 Engineer.

I think we have another horrid DS bug.

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Posted by: Kilger.5490

Kilger.5490

Shouldnt “Last Gasp” trigger when we enter DS too then?

I was really hoping to use vampiric runes to go with the whole vamp vibe of it.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

I think we have another horrid DS bug.

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Posted by: kidbs.8920

kidbs.8920

Decaying Swarm definitely triggers when you go into Deathshroud.

SoR – Nethernoz (Necro), Zealot of Pain (Guardian), William The Butcher (Ranger)

I think we have another horrid DS bug.

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Posted by: Kilger.5490

Kilger.5490

Wow that really bites.

I mean decaying swarm might actually be kind of nice for an automatic swiftness boon when you DS but it bites that they havent fixed all these other things being wasted.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

I think we have another horrid DS bug.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Well, while we’re on the subject, I think I found another one. This one is in our favor.

If a necro is under the effects of Illusion of Life and is in death shroud when it ends, the necro will continue to function normally, even if nothing died during that time.

I would like to test this more carefully, as the one time I did it was during a boss in CoF. I did end up going down again shortly after leaving death shroud due to damage I took. Still, the icon for Illusion of Life was no longer on my status bar when I exited death shroud.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

I think we have another horrid DS bug.

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Posted by: Manticore Five.9867

Manticore Five.9867

It would be nice if there was some kind of indication from the devs whether this is a bug or intended. I doubt they can bust us for abusing the Siphoned power “bug” being as we can’t avoid using it, but people should be put on notice if it’s going to disappear one day.

I think we have another horrid DS bug.

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Posted by: War Mourner.5168

War Mourner.5168

What? Last time i checked this, almost a month ago now, they fixed the DS HP trigger bugs, tested both in spvp and pve.