(Idea) New Elite - Flesh Mutation "Kit"

(Idea) New Elite - Flesh Mutation "Kit"

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

So, just for the fun of it I wanted to share an idea I had that I thought would be tons of fun for Necromancers to play with. The idea is basically a Kit, now I made this an elite, not because I want it to be over powered and not because I want it to only have limited use, but so that necromancers weren’t in danger of having to have too many forms to worry about. Given this style of elite, they would have to worry about 2 weapons, a DS and elite “kit”, which would be 4, so roughly the same as a 3 kit Engineer or an Elementalist. That said, I think this would be a really cool idea. I even have a photoshoop picture to give a rough idea. Again this was just for fun, but heck, just tell me what you think.

(Elite) Flesh Mutation.
Mutation. The necromancer Mutates their arms into the form of those of a flesh beast, unlocking devastating attacks.

Abilities (Just rough ideas, really.)
1. Gashing Slash – Slashes an enemy dealing damage and applying 1 stack of bleed for 3 sec. 2% LF gain.
->Barb Rip – follows up with an offhand slash dealing damage and applying poison. 2% LF gain.
->Feast – Attacks with both arms dealing heavier damage, siphoning a small amount of HP. Gains 4% LF.

2. Predatory Lunge – 1/4 cast. 10 second cooldown. Lunges at the enemy following with a powerful two armed slash.

3. Devour – 1/2 cast. 15 sec Cooldown. Lakitten your enemy devouring their life. Deals moderate damage, heals the user. Gains 8% LF.

4. Flesh Maul – 2.5 sec channel. 25 Second Cooldown – Rapidly slash the enemy dealing moderate damage per hit (4x hit), each hit removes a random boon. (No root, damage is decent, not Hundred Blades like.)

5. Bide – 3 sec channel. 40 second cooldown. Lift your flesh arms, blocking attacks. Each successful block grants 6 seconds of Might. (1 per second per target.)

And it’d look like this, roughly: (Tell me what you think)

Attachments:

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

(Idea) New Elite - Flesh Mutation "Kit"

in Necromancer

Posted by: Pelopidas.2140

Pelopidas.2140

Hahahha seems a bit complicated, but i like it:)

+1 for pic :P

(Idea) New Elite - Flesh Mutation "Kit"

in Necromancer

Posted by: Roe.3679

Roe.3679

Really cool idea, I actually really like this. We already have strong elite skills, but if there was ever an elite added to the game, this would be a good one.

(Idea) New Elite - Flesh Mutation "Kit"

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

Thanks for the feedback. I know it’s a REALLY long shot, but I just know I’d adore this ability ingame.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

(Idea) New Elite - Flesh Mutation "Kit"

in Necromancer

Posted by: yski.7642

yski.7642

Basically, you are asking for a fleshy melee death shroud?

Count me in.

Learn the ways of the mighty Deathleaf: http://www.youtube.com/user/YskiTheBanshee

(Idea) New Elite - Flesh Mutation "Kit"

in Necromancer

Posted by: Luke.4562

Luke.4562

Demonic Flesh, i had the same idea, btw the claws of the Flesh Golem must be avoided as the whole model sucks.

ALPHA, BETA, several months, … 1 Year later…“When it’s ready”[cit.]

(Idea) New Elite - Flesh Mutation "Kit"

in Necromancer

Posted by: TriskaiX.7014

TriskaiX.7014

something like the plagueborn daggers/focus from GW1 could look nice

(Idea) New Elite - Flesh Mutation "Kit"

in Necromancer

Posted by: Thedenofsin.7340

Thedenofsin.7340

Good idea – I think a more apt term would be “Fleshwarping”

http://www.wizards.com/default.asp?x=dnd/ex/20050408a&page=10

(Idea) New Elite - Flesh Mutation "Kit"

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

Well either way. To be honest, I remembered something, the Marauders from Warhammer were kind of this idea, and they were GREAT fun.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)