(edited by Axelwarrior.9084)
Improving the Necromancer's state in PvE
1. doesn’t look impossible because dagger is small but I’d like to.
2. didn’t understand that part
3. YES YES YES! (In Soul Reaping the most I think)
4. YES
5. YES YES
5. YES and also remove the self bleeding because it’s kind stupid. warriors got for great justice 3 might 25 sec and fury 8 sec and its cd is 25 sec. Necromancer got 10 might for around 10 seconds? and no fury and its cd is 30 sec and it gets self bleeding.
technically I agree with everything.
Make all boon on DS traits aoe.
I think that adding new weapons with less condi or AoE and more direct damage would help a lot. The new tools could be excluded from PvP and WvW.
Boosting or reworking the new grandmaster trait skills could help improve group support when more condi is not helpful.
Make spectral wall a reflect. Or at least a projectile block.
I wonder if they’d have to do some followup tweaks if they added an AoE cleave though. Considering the class has arguably the best AoE utilities, if necro can cleave properly, they’d suddenly be better than everybody else at AoE. As much as it’d be awesome with a cleave weapon set I think it would make more sense if so to make DS the way to cleave (in a better way than just piercing with trait) so that you can keep Wells strong while outside it. But that’s just me
I think all the other suggestions are awesome!
No amount of buffs will ever make necro better than ele for AOE. And when ele does AOE its also the highest single target dps in the game. I dont think theres any real arguement why necro cant have AOE when anet is fine with other classes having ridiculous amounts of AOE which also produce ridiculous single target damage.
(edited by spoj.9672)
Yes, Ele’s AoE is an incredible asset and only gets better as group events become larger and risk decreases.