(edited by Balefire.7592)
Infantry of Artillery?
Usually in the middle.
-Trying to get off that amazing Epidemic hit: But half a second after the target goes into downed state or is completely cleansed.
-Using weak staff skills to try and stack conditions which are cleansed or barely move enemies health :/
-Tossing well placed wells and marks just for them to be evaded.
-Spamming lich form skills.
Then I switch to D/D and attempt to be front lined and actually do better till im targeted to find out i cant tank worth crap. 2 seconds of death shroud and interrupted life transfer.
I have no idea of the role for a necro mancer, Everything is just so backwards with this game that its confusing.
I don’t know that its the best as I’m still a bad necro but when I’m running with a zerg I like to spam conditions like blind (traited for chill) and weakness, more then doing damage. I like to think this helps the group mitigate a lot of damage which in the long run would probably help more then the damage I would be doing.
Zikory – Retired Thief
Zikkro – Zergling Necromancer
Usually in the middle.
-Trying to get off that amazing Epidemic hit: But half a second after the target goes into downed state or is completely cleansed.
-Using weak staff skills to try and stack conditions which are cleansed or barely move enemies health :/
-Tossing well placed wells and marks just for them to be evaded.
-Spamming lich form skills.Then I switch to D/D and attempt to be front lined and actually do better till im targeted to find out i cant tank worth crap
. 2 seconds of death shroud and interrupted life transfer.
I have no idea of the role for a necro mancer, Everything is just so backwards with this game that its confusing.
Supposedly movement is to take the place of defense and control in this game, but that means that they have in essence created a third person shooter masking as a RPG.