Information blindness in death shroud

Information blindness in death shroud

in Necromancer

Posted by: zone.1073

zone.1073

Is anyone else bothered by this?

I’ve lost count of how many times I’ve left death shroud prematurely to go heal and learn that the heal is still on cooldown.

I’ve lost count of how many times I’ve wondered to myself, while in death shroud, what weapon set I have on and what I am going to do next when I leave death shroud.

Is this an intentional part of the Necro class? Memory management? Being able to mentally time your cooldowns and memorize weapon sets before entering death shroud? Because it seems like such a needless learning curve for the class. If it’s not inentional, there are so many easy UI fixes to remedy this. Thoughts?

Information blindness in death shroud

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Posted by: Sublimatio.6981

Sublimatio.6981

I liked it more when we had our own Death Shroud UI, looked so cool. ANet could reimplement it and leave greyed/desaturated skill bar which we can’t use in DS.

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Information blindness in death shroud

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Posted by: Dhampyr.2813

Dhampyr.2813

We need out old UI back. The only reason it was removed was because they could not figure out how to show us what boons and conditions we had. In reality the death shroud UI was just a recoloured down state UI. And we still cant seen boons and conditions in that.

But no the ops argument is kind of bad in that imagine how other classes feel. we are all in the same boat. ele has effectively 4 weapon sets. All transforms hide your skills. Eni if built that way will have hes weapon set hidden by every single heal, utility and elite skill.

I think most of us have learned to deal with it and play around it. Its not something unique to the necro. But as for what weapon set you had on? I can see my weapons on my char when im in death shroud.

Information blindness in death shroud

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Posted by: Bhawb.7408

Bhawb.7408

Deathshroud should show your 6-0 abilities greyed out. Not every weapon, but treat it more like the extended weapon-set part of your profession that it is, instead of making it feel so separate from the rest of the profession.

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Information blindness in death shroud

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Posted by: zone.1073

zone.1073

Customizable UI. That is really the only catch-all solution.

Give us the option to customize our UI so that we see what we want to see. If an ele player would like to fill up half of their screen to display all of their attunement skill cooldowns, or perhaps 1 or 2 attunements important to them, so be it.

If given the option to be blinded by information, or to have an over-abundance of displayed information, I’d wager that the majority of players would choose the latter, or at least have the tools and capability of doing so. Having access to this information would change the game for the better, from being a “play by feel” game, to a “play by strategy” one.

(edited by zone.1073)

Information blindness in death shroud

in Necromancer

Posted by: zone.1073

zone.1073

But as for what weapon set you had on? I can see my weapons on my char when im in death shroud.

In the middle of pvp combat, can you honestly tell the difference between, for example, dagger/warhorn and axe/dagger while in death shroud? Honestly? If so, please share your secrets because to me it just looks like a big, black, shapeshifting blob.