Interesting build for power/sustain

Interesting build for power/sustain

in Necromancer

Posted by: Jakal.9582

Jakal.9582

I like to experiment with different builds. I know that there are more powerful builds out there. This build is just a fun build, but I think it is pretty cool.

More for solo play:
http://gw2skills.net/editor/?vRAQNBIhF6kGRodTscTwyGgeTsgLYQXtAwCQqH012XxVxuYYE-TJhIABXs/AAnCg3LD4/TAAA

This version is based on the same idea, but has a little more team synergy:
http://gw2skills.net/editor/?vRAQNBIhF6kGRodTscTwyGgeTsgLYQXtAwCYqIU2WCxVxuYYE-TJhIABAcKA8/JA8x+DvXGAA

Discuss. Let me know what you think.

Interesting build for power/sustain

in Necromancer

Posted by: Vitali.5039

Vitali.5039

I like to experiment with different builds. I know that there are more powerful builds out there. This build is just a fun build, but I think it is pretty cool.

More for solo play:
http://gw2skills.net/editor/?vRAQNBIhF6kGRodTscTwyGgeTsgLYQXtAwCQqH012XxVxuYYE-TJhIABXs/AAnCg3LD4/TAAA

This version is based on the same idea, but has a little more team synergy:
http://gw2skills.net/editor/?vRAQNBIhF6kGRodTscTwyGgeTsgLYQXtAwCYqIU2WCxVxuYYE-TJhIABAcKA8/JA8x+DvXGAA

Discuss. Let me know what you think.

You can have trouble without a “true” ranged weapon.
You have to see your playstyle to run signets and not focus on AoE corrupt but..

If you want moviment speed to improve your rotation you can run Speed of Shadows: 33% speed vs 25% of the signet.

Signet of Locus it’s to be actived while in combat, so the movement speed uptime couldn’t be great, Signet of Vampirism with healing power seems good.

Those builds can work but you’ll have low boon hate and less way to deal damage from range.

For fun builds: I’m running a Support Reaper with BM fast ress, SR increased survival and Reaper’s support

- Ranged and Meelee set with high life force generation
- Survivability and party support with Rune of the Soldier
- Also great condition management thanks to Plague Signet + “Suffer!”
- Reaper’s Onslaught to heal, CC, have a better Stability uptime to stomp
- Greatsword’s trait to replace Spite/Chilling Victory/Blighter’s Boon trinity
- Boonhate sigils in the melee set, usually I enter shroud when in Greatsword
- Mobility and sunbreak on shroud activation, heal and 10% ress on deactivation

Interesting build for power/sustain

in Necromancer

Posted by: Jakal.9582

Jakal.9582

I forgot to mention this. The build editor is not yet updated to the recent patch. I took the signet trait to improve and preserve my signet passives through shroud. I’ve always wanted signet of vampirism passive to heal through shroud, now it can. I also took the locust signet for a couple of reasons. It provides a movement bonus that cannot be stripped or corrupted, with the trait this signet also provides some healing power which is a nice bonus, also when I am being focused the locust signet active can be a good heal. If there is five enemies around, the locust signet active will heal me for around 10k.

This build could work fine with a ranged weapon set. I usually run with dagger/warhorn and axe/focus. I chose the greatsword this time for damage and some aoe effects. Also, I have more of a tendency to fight in melee, it’s just my play style.

Soul Reaping has always been a go to for me. However, the trait changes kind of dulled the superiority of Soul Reaping enough that I thought that I would try out a different kind of build. I will miss the shroud recharge though. I get spiked through shroud too much for the VP change to bother me too much.