Is Marauder Necro something to look at?
Sure, that could work just fine. Power Reaper works everywhere from Soldier to Berserker, so Mauraders could be a decent way of getting some extra durability in there if you want it.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.
My marauder build is listed in this thread. I honestly find it to be extremely fun, but the current meta needing greater amounts of boon rip is forcing me to play condi or even cele..
Anyway my build has amazing cleave pressure, rivialing that of pre-HoT marauder nades engineer, but with better sustain. In fact the premise of the build was inspired by the current marauder scrapper build thats used on nearly every EU team. Mightstacking through spite, durability runes to have very good sustain/boon duration and blighters boon to gain sustain from the combination of boons you get (including the 3 boon durability proc). I think pack runes can work too, but durability runes are the overpowered esportz rune, so you’d kitten yourself by not taking them. Adding to that, rise enables you to have more staying power in fights.. but less than you’d get as a marauder scrapper. Reaper does have much higher cleave damage than scrapper though, and I routinely get 5-6K soul spirals and 4K death’s charges and 7K executionary scythes.
Overall, this is a very fun and rewarding build to play, its just that condi is better, and teamfight cleave prescence isn’t as needed in this condi/bunker meta. Just don’t even think about fighting longbow/ancient seeds druids or else you will develop hypertension. Trust me on this one.
Taking a break from GW2 to play various
Nintendo games..
My marauder build is listed in this thread. I honestly find it to be extremely fun, but the current meta needing greater amounts of boon rip is forcing me to play condi or even cele..
Anyway my build has amazing cleave pressure, rivialing that of pre-HoT marauder nades engineer, but with better sustain. In fact the premise of the build was inspired by the current marauder scrapper build thats used on nearly every EU team. Mightstacking through spite, durability runes to have very good sustain/boon duration and blighters boon to gain sustain from the combination of boons you get (including the 3 boon durability proc). I think pack runes can work too, but durability runes are the overpowered esportz rune, so you’d kitten yourself by not taking them. Adding to that, rise enables you to have more staying power in fights.. but less than you’d get as a marauder scrapper. Reaper does have much higher cleave damage than scrapper though, and I routinely get 5-6K soul spirals and 4K death’s charges and 7K executionary scythes.
Overall, this is a very fun and rewarding build to play, its just that condi is better, and teamfight cleave prescence isn’t as needed in this condi/bunker meta. Just don’t even think about fighting longbow/ancient seeds druids or else you will develop hypertension. Trust me on this one.
hi,
do you mind sharing your condi or cele reaper builds?
Pain Train Choo [Choo]
Mind Smack – Mesmer
My marauder build is listed in this thread. I honestly find it to be extremely fun, but the current meta needing greater amounts of boon rip is forcing me to play condi or even cele..
Anyway my build has amazing cleave pressure, rivialing that of pre-HoT marauder nades engineer, but with better sustain. In fact the premise of the build was inspired by the current marauder scrapper build thats used on nearly every EU team. Mightstacking through spite, durability runes to have very good sustain/boon duration and blighters boon to gain sustain from the combination of boons you get (including the 3 boon durability proc). I think pack runes can work too, but durability runes are the overpowered esportz rune, so you’d kitten yourself by not taking them. Adding to that, rise enables you to have more staying power in fights.. but less than you’d get as a marauder scrapper. Reaper does have much higher cleave damage than scrapper though, and I routinely get 5-6K soul spirals and 4K death’s charges and 7K executionary scythes.
Overall, this is a very fun and rewarding build to play, its just that condi is better, and teamfight cleave prescence isn’t as needed in this condi/bunker meta. Just don’t even think about fighting longbow/ancient seeds druids or else you will develop hypertension. Trust me on this one.
hi,
do you mind sharing your condi or cele reaper builds?
They’re also in that thread. You sub out GS for staff on the cele build if fighting lots of condi revs.
Also I might add a base necromancer condi build thats a better counter to condi revs and bunker mesmers, but it won’t be able to run reaper.
Taking a break from GW2 to play various
Nintendo games..
Tested out Reaper lately and gotta admit that the gameplay felt intriguing. Now, the thing is that I really dislike condi gameplay and everyone seems to be going Carrion or Viper, so I was wondering if there was a build for WvW that can work out for a power necro?
This is the setup I felt like I could go with:
http://gw2skills.net/editor/?vRAQNBIhZ6kjGolGs2GwnGgeTsoNYTBgEQEIuCmB7gUlgUwiC-TVCGQBGUZAVUCej9HIiSPzpPQBHCAAcCAsn6PH4JAQKAzFaB-w
My build for WvW roaming makes great use of marauder.
http://en.gw2skills.net/editor/?vRAQJAWRnMbC12gtbCmbC0biFcBLuK2FDjUph2wzC6qFAaBA-TliDQBL4JAIhLBAg0FAFlGAwEkTUGQFlYKQJ4O2fAgq/EAAB4m3MbezADdoDdoDdodzbO0bO0kCIwtWA-w
It’s tanky, while retaining good damage and sustain. Works pretty well imo.
My marauder build is listed in this thread. I honestly find it to be extremely fun, but the current meta needing greater amounts of boon rip is forcing me to play condi or even cele..
Anyway my build has amazing cleave pressure, rivialing that of pre-HoT marauder nades engineer, but with better sustain. In fact the premise of the build was inspired by the current marauder scrapper build thats used on nearly every EU team. Mightstacking through spite, durability runes to have very good sustain/boon duration and blighters boon to gain sustain from the combination of boons you get (including the 3 boon durability proc). I think pack runes can work too, but durability runes are the overpowered esportz rune, so you’d kitten yourself by not taking them. Adding to that, rise enables you to have more staying power in fights.. but less than you’d get as a marauder scrapper. Reaper does have much higher cleave damage than scrapper though, and I routinely get 5-6K soul spirals and 4K death’s charges and 7K executionary scythes.
Overall, this is a very fun and rewarding build to play, its just that condi is better, and teamfight cleave prescence isn’t as needed in this condi/bunker meta. Just don’t even think about fighting longbow/ancient seeds druids or else you will develop hypertension. Trust me on this one.
hi,
do you mind sharing your condi or cele reaper builds?
They’re also in that thread. You sub out GS for staff on the cele build if fighting lots of condi revs.
Also I might add a base necromancer condi build thats a better counter to condi revs and bunker mesmers, but it won’t be able to run reaper.
thanks.
I’m contemplating to spend more time playing reaper in anticipation of big nerf bats hitting Mesmers and Revs. At least I dont see people crying about reapers.
Pain Train Choo [Choo]
Mind Smack – Mesmer
Marauder has been a hidden gem of a goto for my reaper play
Ive adjusted my style to be much more of an in your face skirmisher and bomber with shouts
I advise more toughness and vitality like in the build above…plus the dmg bonus as your target is almost always chilled. Suck em close blow your shout load and then spin to win.
Works well in pvp and pve thus far.
I’m not sure if marauder is better over berserker. I think that we can do a better damage/survability trade by using runes of durability instead of switching to marauder.