Q:
Is it just me or does scepter's autoattack not scale?
I spend sooooo much of my time in lower level areas trying to get crafting materials (hazzah for choosing to be the one who does both artifising and tailoring in my guild, and the kitteny drop rates of noncooking items… kitten), that I haven’t noticed this. But if this is the case… looks like even more of my build doesn’t work!
Scepter Damage does scale with power, and the high end-lowend damage levels that each weapon has associated with it. The numbers do scale very well while your leveling, if your just focusing on the scepter itself.
If you want to see dramatic changes in the damage you will want to focus many pieces of gear towards what you want to increase. Which in your case would be power, and crit damage(for bigger numbers)
I currently run a power build and get crits on the three scepter attack of 1.1k 1.1k and 1.3k
i am level 80 with full yellows though
I don’t believe you, I’ve seen absolutely no increase in damage off my scepter’s autoattacks in the last 30 levels even though I doubled in power, currently hitting for around 1/10th of what you’re doing just 20 levels under you.
I concentrate on condition damage and crit for bleeds, but you would think I would at least do half-decent autoattack damage to add onto that seeing as I have 20 points into the +power tree.
That’s insane how are you getting 1k critical hits with the scepter auto attack? I’m Lv80 with full exotic gear, 4 out of 6 of my equipment has power and all of my exotic accessories has power and I have 20 points in the spite which gives power and my critical damage is +25, and I get about 500-600 critical damage with scepter attacks.
Ill try to post a video. Keep in mind I also have a build that entirely dedicated to increasing the damage to these types of attacks.
All of my gear is Power, Crit, +Crit damage….all of it.
(edited by Macros.8715)
Ill try to post a video. Keep in mind I also have a build that entirely dedicated to increasing the damage to these types of attacks.
All of my gear is Power, Crit, +Crit damage….all of it.
Weird I’d love to hear your final stats. I try to avoid calling BS on people but it just seems odd (I have full exotics) and only crit for maybe 700.
Also weird you would gear for Power and +crit but use a Scepter.
Not saying it isn’t possible because if you stack enough +crit% then its possibly I suppose.
My highest Attack I’ve gotten to was 3200 not counting Might stacks. But I also hybrid Power and Condition
80 Necromancer – Zintair
Scepter is just there for the conditions, and life force generation. It does some decent damage, but compared to what I manage to do in DS its nothing.
Daggers and staff deff do more damage, but daggers are melee, and seem to not generate Life force quick enough.
Ok heres the video.
“http://www.youtube.com/watch?v=OrioP06hMpc&feature=youtube_gdata”
I simply logged in, and started attacking the first thing in range. If you want video of me doing damage to some specific just give me a target. But I tried to keep the video as base as possible. You will see me do different things to gets stacks of conditions, as its part of my normal rotation. A good deal of the time though I will not do anything but just use auto attack
I have a disclaimer to place though. You will see me backpeddaling. This video is in no way supposed to be a display of skill, just numbers.
Notes
I never quite break the 1k mark on the first two attacks, that is probably because I didnt factor in my food buffs(not present in the video), and I changed out the rune on the scepter to give chance for a lightning strike upon hit(something I did last nite to test). I also made it a point not to use the Life Bolts stacks of might(which Im specced into) I thought going into death shroud would taint the validity of the demonstration. The finisher, and third attack will hit for 1.3 k on atleast 2 occasions and I come close another couple of times.
Also I will never hit for those numbers without the additional damage I get for applied conditions, and the 20% for enemy below 50% health damage bonus. So to say I hit for that kind of damage from the get go is not accurate, I have to build up to get it.
But here are my stats.
Scepter Base Damage: 895-1010(Orange)
Attack: 3134
Crit Chance: 49%
Crit Damage: 77%
Power:2238
To be honest, it seems like you’re just experiencing how Necro’s (even after the patch) are still broken as a class.
If you’re focus is bleed damage, that’s great. Just know that the damage scaling is pitiful.
Even if you do a power build on a Necro, it’s still not that powerful, and attempting so will result in lots of hair falling to the ground as you scream at your screen when a thief, ranger, warrior, or even guardian, press you amongst their toes in seconds.
Point being, Necro’s need a lot of love, and we’ve yet to get it.