Is there a chance for a major weapons rework?

Is there a chance for a major weapons rework?

in Necromancer

Posted by: leman.7682

leman.7682

I just wanted to ask about everyone’s opinion regarding the current necromancer weapon sets – their synergies and how they feel.

For me, after playing all professions, necro weapon sets aren’t necessarily bad, but they definitely AREN’T fun.

It’s really enough to mess a bit as a warrior or an ele or pretty much any other class to feel how well their weapon sets were designed.

Just try D/D ele set or hammer warrior or mesmer greatsword. I always have a blast playing swords ranger. Even guardian has some really cool abilities. I won’t even mention thief. I consider engie’s sets and kits also very engaging.
We obviously could go on and on.

Which brings us to the discussion.

Do you also feel that necro weapons lack cool-factor, great mechanics and animations, more engaging playstyles?

For me, they’re severely crippled by being extremely one-dimensional. They all are ‘damage and effect’ type of skills, while other classes have hard-cc/movement/bubbles/dynamic skills packed to their weapon kits.

In comparison, all necro weapons in general feel like they were created very early and forgotten. They feel like placeholder skills.

It is a major drawback for me at the moment. I really love my necro, but somehow cannot play it since I tried other professions.

Do you guys agree? Why do you think necro weapon skills are all so ‘dumbed-down’ and do you believe they can get a major overhaul somewhere soon?

Leman

Is there a chance for a major weapons rework?

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Posted by: Vilar.2680

Vilar.2680

Like I said in many other posts : all updates we’ve had so far, in all classes, were changes in the existing skills and traits, they’re not givinig new skills or weapons to anyone, that is clear.

We should focus with sugestions to fix our bugs.

Is there a chance for a major weapons rework?

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Posted by: wiazabi.2549

wiazabi.2549

@Vilar Suggestion to fix bugs? should be pretty clear that any class wants their bugs fixed.

Yes i do feel necromancer skills are ‘dumbed down’ and unfun staff, 1 projectile , 4 marks :< and then i look at elementist staff any attunement and its like 5 uniqe abilites.

Do i feel ANET owes necromancers ALOT yes.

Major overhaul somewhere soon ? No no noo

Is there a chance for a major weapons rework?

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Posted by: Aralon.7501

Aralon.7501

I’m feeling the same! I was considering making a topic in the future comparing all the weapon skills. To show necros lack.

Aralon Mors – Norn Hybrid Necro
Aralon Scutum – Charr Healing Guardian
Far Shiverpeaks! – Guild of Tweakers [GoT]

Is there a chance for a major weapons rework?

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Posted by: Luke.4562

Luke.4562

Let’s say it. ANET 3D modelers are awesome, but design for weapons and gears sucks.. doesn’t fit a mmorpg at all.
There is no epicness … it’s the apotheosis of soberness.
Maybe it’s a way to contain the quantity of poligons and keeping an overall good detail..

ALPHA, BETA, several months, … 1 Year later…“When it’s ready”[cit.]

(edited by Luke.4562)