Is this build bad?
Seems a solid minion master build trait wise, but if you run viper gear you have HoT so.. why not using Reaper?
-Condition duration cap at 100%, you should try to not exceed that limit.
You only need 1 sigil of corruption for each terrian (one for ground and one for water)
-With your current equip I suggest you to try this , swapping your dagger warhorn for greatsword, dropping blood magic for reaper and running “Rise!” instead of Summon Shadow Fiend.
-Malice + Geomancy are the best sigils for the pve meta build (on both weapon sets) while Berserker rune are the most damaging, but i suggest you to run hydromancy sigil and keep Krait runes if you can’t get an ascended gear, only for budget.
yes this build is bad
-Malice + Geomancy are the best sigils for the pve meta build (on both weapon sets) while Berserker rune are the most damaging, but i suggest you to run hydromancy sigil and keep Krait runes if you can’t get an ascended gear, only for budget.
Just wondering how exactly Geomancy could possibly be better than Hydromancy sigil. Hydro is a soft CC that triggers Deathly Chill for 3×5 s bleeds, whereas Geo is just a 10 s bleed.
Sonya for females. (necro,rev,ranger,mes,engi)
All classes lvl 80.
-Malice + Geomancy are the best sigils for the pve meta build (on both weapon sets) while Berserker rune are the most damaging, but i suggest you to run hydromancy sigil and keep Krait runes if you can’t get an ascended gear, only for budget.
Just wondering how exactly Geomancy could possibly be better than Hydromancy sigil. Hydro is a soft CC that triggers Deathly Chill for 3×5 s bleeds, whereas Geo is just a 10 s bleed.
Geomancy is 3 stacks of bleed for 10 seconds.
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yeah don’t use blood magic, its terrible.
Well here’s an update to some changes, need Nighmare Runes to finish it. But it’s definitely hitting a lot harder. The burst on staff with three and five are devastating on groups.