Is this build bad?

Is this build bad?

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Posted by: Egrimm Van Horstmann.7921

Egrimm Van Horstmann.7921

This is for a condi Necromancer I’ve been using for some time. I normally do open world so consider it for that.

http://gw2skills.net/editor/?vRAQRBLRhG2IDN0djt1gXNwejjihS+BhQHMT6ZIGiBwAkAA-TxxCQBzY/h/p+zFV+1SlgI7JGAgTmw70/AA-e

So far it seems to do a ton of condi damage. If there are better options with skills, runes, and Sigils would love to get more from it.

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Posted by: Vitali.5039

Vitali.5039

Seems a solid minion master build trait wise, but if you run viper gear you have HoT so.. why not using Reaper?

-Condition duration cap at 100%, you should try to not exceed that limit.
You only need 1 sigil of corruption for each terrian (one for ground and one for water)
-With your current equip I suggest you to try this , swapping your dagger warhorn for greatsword, dropping blood magic for reaper and running “Rise!” instead of Summon Shadow Fiend.
-Malice + Geomancy are the best sigils for the pve meta build (on both weapon sets) while Berserker rune are the most damaging, but i suggest you to run hydromancy sigil and keep Krait runes if you can’t get an ascended gear, only for budget.

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Posted by: Rapier.3675

Rapier.3675

Is this build bad?

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Posted by: Sublimatio.6981

Sublimatio.6981

yes this build is bad

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Posted by: Yannir.4132

Yannir.4132

-Malice + Geomancy are the best sigils for the pve meta build (on both weapon sets) while Berserker rune are the most damaging, but i suggest you to run hydromancy sigil and keep Krait runes if you can’t get an ascended gear, only for budget.

Just wondering how exactly Geomancy could possibly be better than Hydromancy sigil. Hydro is a soft CC that triggers Deathly Chill for 3×5 s bleeds, whereas Geo is just a 10 s bleed.

Yannir for males. (guard,thief,war,ele)
Sonya for females. (necro,rev,ranger,mes,engi)
All classes lvl 80.

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Posted by: Crinn.7864

Crinn.7864

-Malice + Geomancy are the best sigils for the pve meta build (on both weapon sets) while Berserker rune are the most damaging, but i suggest you to run hydromancy sigil and keep Krait runes if you can’t get an ascended gear, only for budget.

Just wondering how exactly Geomancy could possibly be better than Hydromancy sigil. Hydro is a soft CC that triggers Deathly Chill for 3×5 s bleeds, whereas Geo is just a 10 s bleed.

Geomancy is 3 stacks of bleed for 10 seconds.

Sanity is for the weak minded.
YouTube

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Posted by: Stand The Wall.6987

Stand The Wall.6987

yeah don’t use blood magic, its terrible.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

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Posted by: Egrimm Van Horstmann.7921

Egrimm Van Horstmann.7921

Well here’s an update to some changes, need Nighmare Runes to finish it. But it’s definitely hitting a lot harder. The burst on staff with three and five are devastating on groups.

http://gw2skills.net/editor/?vRAQNArYWnM0Ad3glbCe1As3gliBLuHOETiSfgQQHIKAMASAA-TByCQBtUJ4xOBAXU53703Mj9H+n6PA4QJgsnYAA-e