It took 200 hours before...
Whoa!? They have BLEEDING!? DUDE! That’s OP! Minion master conditionmancers rejoice!
Its okay, i ran into a level 80 necro that had no idea that the bone minions explode and you can control when they do. He was like WTF. Now thats his favorite thing to do in WvW. Send them into groups and BOOM! (like 4k damage each)
Its okay, i ran into a level 80 necro that had no idea that the bone minions explode and you can control when they do. He was like WTF. Now thats his favorite thing to do in WvW. Send them into groups and BOOM! (like 4k damage each)
4k if they make it to their target, which is rare in any aoe zergfest
must be some bug. description only says it bleeds not anything about it causing bleed.
Bleeds is game lingo for causes bleeding. See half the risen mobs, some predators etc.
Jagged horrors apply bleeding? …they are probably using deathshroud properly.
Ha ha, that’s pretty cool. I’ve had the trait since my 40s, I will enjoy the day when he hits an enemy now.
Jagged horrors apply bleeding? …they are probably using deathshroud properly.
Nope, the Jagged Horrors apply always bleeding. The point is they will hit the target once to apply one bleed stack only if the minion master is using Death Shroud properly.
That is the overpowered thing that Peters was worried about and now that we know it and the op told this secret to the whole Necromancer community, we’ll get a nerf soon.