Jestir's Chilling Wellomancer WvW build

Jestir's Chilling Wellomancer WvW build

in Necromancer

Posted by: Jester.1236

Jester.1236

Here is the build I’ve finally settled on, though I think I can still tinker with it some.

http://tinyurl.com/kw57scx

Bonuses
-Chill through dagger 4, plague form, staff 3,well of darkness. And any crit, or when an opponent hits 25% health.
- Access to 3 wells, which I ground target, all of which hit for damage. Which I think can crit causing chill?
-High hit point survivability.
-Great direct damage through main hand dagger.
-As decent a life drain style as I can get, which adds at least something to survivability.
-Retaliation on Death Shroud, since it’s my “oh no” button.

Concerns
-Speed when im wielding my staff. I’s a minor issue, since I’m mostly in daggers. But on the off chance I switch to staff not in a dagger or keep, I feel like I’m running in the mud.
-I know I could get more chilling with a different weapon set. But using dagger speed to me opens up a utility slot, for a well.
-Crit chance Is a little lower then I wish it was.

All in all I think this build has a ton of synergy as they say. My ground target wells hit for damage, heal me, and can apply decent condition, or change boons to conditions. Chill in plague form really adds something to the elite I feel. And really boosts up well of darkness making a very powerful tool.

Any thoughts on improvement? I most likely will not change from the dagger dagger speed, but I’m willing to listen to any other ideas

Jestir's Chilling Wellomancer WvW build

in Necromancer

Posted by: SupahSpankeh.8452

SupahSpankeh.8452

Mmm. I was gonna say focus has a better chill, but fair enough.

2s chill on crit is a bit miserable. I used to run a chill build, but I used dagger/warhorn and axe/focus, with SotL and Sigils of Hydromancy on each OH. If you switch, you’ll hit for 600-1400 and proc a 3s chill. The 1s doesn’t seem like much, but if you use 3 sets of 20% chill duration, 20% from spite then that’s 5.4s of chill instead of 1.5s of chill.

Also that focus chill suddenly becomes 5s > 9s…

Depends really. I like what you’ve done, and the build seems solid. I just used to like Hydromancy plus 3 sets of 20% chill… might go back to it in the near future actually. Good times – WoD pulsed for 2s, and Plague was 2s chills per hit too. Most amusing.

Perhaps put SoH on the staff? I dunno.

Retal used to be the mainstay of my chill build, but since it got halved in WvW and sPvP I don’t think it’s significant enough to spend a point on.

Mad Skullz | 80 Necro | Piken Square

Jestir's Chilling Wellomancer WvW build

in Necromancer

Posted by: Jester.1236

Jester.1236

Thanks! I’ve really been thinking of splitting up my runes that way! Instead of all ice. /the +5% damage to frozen seems nice, and all. And the vitality does help. But I don’t know if the 5% chance to get frozen on hit is all that worth it.

As for the retal, I just thought it was the best thing I could put in the adept spot.

I really appreciate your feedback!