Life Force>>>Break Bar?

Life Force>>>Break Bar?

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Posted by: Dondagora.9645

Dondagora.9645

Anyone else wonder whether that profession that’s getting a Break Bar is gonna be Necro? As in, your life force can act as stability stacks and an adequate % of your Life Force will be absorbed depending on the “level” of CC it is?

In my view, there are only two professions likely to get this Break Bar. One is Necros, who will require more CC-counterplay if they’re gonna be using a GS to get in up and close, or Warrior, though I’d think not given the F2 they’re supposedly getting[meaning it wouldn’t make much sense to have them using their Adrenaline as a CC shield while needing it for their Burst].

Any thoughts on this speculation of mine?

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Posted by: Bhawb.7408

Bhawb.7408

Do we know how this will be introduced? As in, is it a trait?

My guess would be one of the three heavy professions or Necro, and probably getting a break bar after being stunned, much like the current on-CC get X effects.

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Posted by: Dondagora.9645

Dondagora.9645

Do we know how this will be introduced? As in, is it a trait?

My guess would be one of the three heavy professions or Necro, and probably getting a break bar after being stunned, much like the current on-CC get X effects.

I don’t think so. The dev stated he/she[can’t remember] was “excited for the specialization that gives the class a break bar”, therefore you can assume it is the Elite Spec’s mechanic alteration, meaning baseline, much like Continuum is the new F5 for Mesmer, without a trait but built into the spec itself. It’ll likely be Necro, as Warrior uses Adrenaline for their F2[they’re also getting an F2, so that’d just be ridiculous] while Revenant would be majorly hindered by this due to more than half their skills relying on their Energy.

Necro, Rev, and War are the most likely candidates, I believe, for the break bar.

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Posted by: Parktou.4263

Parktou.4263

Warrior seems like the most likely, not necro. This “break Bar” seems much more up the alley of the new elite spec for warriors I think. Necro gaining a way of LOSING life force because of the actions of enemies seems pretty detrimental no matter how you look at it :/

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Posted by: EremiteAngel.9765

EremiteAngel.9765

ya its dumb if necros get it. we can already enter DS at will to absorb damage if we get CCed. if it just gets forced on us when we get CCed and lose DS, its just dumb.

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Posted by: MonkeyButtFace.4862

MonkeyButtFace.4862

I dunno… it might… Finally… Be a means of having Life Force scale as a defense. Gasp. I kinda like the idea of being the unslowable, unstoppable hand of death. Seriously, we’d be stomping machines with this. It’d be sexy. With a toggle, of course, so we don’t have to lose LF at all times.

But then, I don’t think Anet would ever give us something so good.

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(edited by MonkeyButtFace.4862)

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Posted by: Sagat.3285

Sagat.3285

I dunno… it might… Finally… Be a means of having Life Force scale as a defense. Gasp.

Good case scenario but it doesn’t match our utilities/traits, they pointed that changes would be made but that was more precise on signets. I just wonder of how they would implement it. Would it prevent DS draining it self out? If CC,damage and natural drain stack then it’s GG.

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Posted by: MonkeyButtFace.4862

MonkeyButtFace.4862

I dunno… it might… Finally… Be a means of having Life Force scale as a defense. Gasp.

Good case scenario but it doesn’t match our utilities/traits, they pointed that changes would be made but that was more precise on signets. I just wonder of how they would implement it. Would it prevent DS draining it self out? If CC,damage and natural drain stack then it’s GG.

Make it an F2, maybe. I dunno, it would fit the so-called design of necro. We’d be stomping machines, and kiiiinda scary. Maybe make it where it doesn’t actually drain unless you get hit with CC. Stability on crack… Would make FiTG kinda useless, though.

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Posted by: Sagat.3285

Sagat.3285

I dunno… it might… Finally… Be a means of having Life Force scale as a defense. Gasp.

Good case scenario but it doesn’t match our utilities/traits, they pointed that changes would be made but that was more precise on signets. I just wonder of how they would implement it. Would it prevent DS draining it self out? If CC,damage and natural drain stack then it’s GG.

Make it an F2, maybe. I dunno, it would fit the so-called design of necro. We’d be stomping machines, and kiiiinda scary. Maybe make it where it doesn’t actually drain unless you get hit with CC. Stability on crack… Would make FiTG kinda useless, though.

A bunch of traits would be useless if utilities could works in DS it’s a dead end design they tangled themselves in, it’s a waste of traits I still can’t believe they agreed and continued with it that’s a great and permanent slap in the face to me. At least we know they possibly recognized the flaw design of DS as HP bar.

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Posted by: Dadnir.5038

Dadnir.5038

A bunch of traits would be useless if utilities could works in DS it’s a dead end design they tangled themselves in, it’s a waste of traits I still can’t believe they agreed and continued with it that’s a great and permanent slap in the face to me. At least we know they possibly recognized the flaw design of DS as HP bar.

Exactly that. Beside, I think thieves will have the break bar since they were super excited about thieves elite spec at one of the promo event.
From my point of view, whatever they will end up adding to the necromancer will feel like underwater DS skill 2-5 : Out of place. (Not that some of them ain’t great but there are DS trait that do not support Underwater DS. Which is still dumb even after 2 1/2 years).

Out of this, Necromancers are still candidate for :
- Shout (don’t have a lot of hope for this but Marjory do shout a lot for her beloved Kass)
- Trap (corps mine seem legit)
- Turret/spirit (yeah I know this will be lame, almost as lame as the static underwater ranger’s spirit)
- Arcane (You can do whatever you want with this. Feel easy as breath to introduce)
- Glyph (Same as arcane)

No core profession should be balanced around an optional elite specialization.

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Posted by: Silv.9207

Silv.9207

There’s only ont thing that can be bad with a similar Break Bar:
We haven’t a single defensive skill on the necromancer. Really, we haven’t defence out of DS. If you spend all your LF to prevent CC the the enemy can only be happy, because whitout Lf we can’t enter in DS for long time, we can’t Adsorb damage or Deal damage (because for direct damage builds DS is the only true chance to deal good damage in www and spvp).
That Specializzation have to be really really good, giving us defensive skills on GS and Utility/Elite, because they Want to make us use LF for Other than DS. That mean that our Only defence will be shutted down into a second.

They will never Add a Break Bar, they can only Transform our DS bar and make it viable for both the situations. But that will rip us out of LF very quickly, expecially against some kind of enemy like guardians, rangers, warriors, engi that will be able to make good CC skills that consume all our LF, making us unable to defend our HP.

I really hope that they don’t do that.

We have already a good damage. we need Defence!

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Posted by: Flumek.9043

Flumek.9043

Does break bar prevent immoblize?

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

I think it will either be Necro or Warrior that gets the Break Bar. It will be triggered in some way, but life force/adrenaline will not be lost. Instead, your current level when you trigger it will determine the duration you have said break bar.

That’s my guess.

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Posted by: Marthkus.4615

Marthkus.4615

I dunno… it might… Finally… Be a means of having Life Force scale as a defense. Gasp.

Good case scenario but it doesn’t match our utilities/traits, they pointed that changes would be made but that was more precise on signets. I just wonder of how they would implement it. Would it prevent DS draining it self out? If CC,damage and natural drain stack then it’s GG.

Make it an F2, maybe. I dunno, it would fit the so-called design of necro. We’d be stomping machines, and kiiiinda scary. Maybe make it where it doesn’t actually drain unless you get hit with CC. Stability on crack… Would make FiTG kinda useless, though.

A bunch of traits would be useless if utilities could works in DS it’s a dead end design they tangled themselves in, it’s a waste of traits I still can’t believe they agreed and continued with it that’s a great and permanent slap in the face to me. At least we know they possibly recognized the flaw design of DS as HP bar.

And I am over here thinking DS is one of the cooler profession powers.

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Posted by: Anchoku.8142

Anchoku.8142

I could see thief getting a break bar – do enough damage and get a bonus.

Ranger could have a pet rage break but Ranger is so face roll already…

Revy or Guard may be candidates but Revy has already been discussed with no hint of it. Guardian has a chance at a dps boost because of how many support traits and skills it has.

Ele and Engi have a lot of mechanical work, already, so I do not see it for them.

Warrior already has adrenaline. Another bar seems consusing. Same with Necro.

There may be an outside chance of Mesmer getting it as some kind of shield overload

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Posted by: Rym.1469

Rym.1469

Not sure if I want to be treated as a PvE mob.

Yet to be impressed.

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Posted by: Sagat.3285

Sagat.3285

I main thief there is no way they’re getting the bar,not even revenant. Only 2 classes fit war and necro the chances are leaning to necro simply because we shouldn’t actively protect ourselves based on them. Now that I think about we probably are the explicit test subject for HoT PvE.

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Posted by: MonkeyButtFace.4862

MonkeyButtFace.4862

The easy answer is to have traits in the elite line that give some strong defensive and offensive buffs while the break bar is up. 30% decreased damage, more raw power, and maybe make it benefit from some (Some!) of the same traits as Death Shroud.

I really don’t think we’re gonna get it, though.

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