"Life Shroud" and utilities, what about DS?
It doesn’t soak damage though, but cm’on at least signet passives in shroud please…
Their mechanic is much more similar to the Berserk mode of warrior than to Death Shroud.
Their mechanic is much more similar to the Berserk mode of warrior than to Death Shroud.
No it isn’t. Berserk doesn’t change your weapon skills.
Their mechanic is much more similar to the Berserk mode of warrior than to Death Shroud.
Berserker mode for Warrior doesn’t change your skills though, it only makes it easier to use adrenaline attacks if I’m not mistaken.
Druid completely changes weapon and alters glyph skills. It also has a life bar that drains as skills are used. That makes it more like DS than Berserker Mode.
TheRavingNecromancer.tumblr.com
Ye but theirs has a constant duration, and the CC and healing inside of it more than makes up for it IMO.
Also they still have their original class abilities.
Dunno, mayhaps it’s just me
Their mechanic is much more similar to the Berserk mode of warrior than to Death Shroud.
No it isn’t. Berserk doesn’t change your weapon skills.
Well, true. It only changes one of your skills depending on your weapon set.
This one has an engineer kit attached to it, but both lack the bonus damage soaking functionality, which is one of the most important mechanics DS brings to the table.
Their mechanic is much more similar to the Berserk mode of warrior than to Death Shroud.
No it isn’t. Berserk doesn’t change your weapon skills.
Well, true. It only changes one of your skills depending on your weapon set.
This one has an engineer kit attached to it, but both lack the bonus damage soaking functionality, which is one of the most important mechanics DS brings to the table.
its a transform that builds on healing and attacking. The reverse of necromancer’s shroud which builds on death and skills. Death vs Life. its the reverse death shroud.
its a transform that builds on healing and attacking. The reverse of necromancer’s shroud which builds on death and skills. Death vs Life. its the reverse death shroud.
Conceptually, maybe. mechanically, DS gives you a defensive mechanism which also provides you with high pressure you can output. In Celestial form the druid focuses heavily on support with a sprinkle of CC, it lasts for much shorter than a fully-loaded shroud, and does not protect your main HP bar from damage. If you get stunlocked on a necromancer while you have shroud up, you can soak the hits in fine. If that happens on a Druid, you can not really use your heals to sustain the damage, leaving your HP pool wide open for more punishment.
The two function very differently. This is why I do not believe that one of them having utility skills available while the other does not is not a big deal. They have their pros and cons, with DS edging above since it is a main class mechanic. If anything is to be added to it, I think that it should be signet passives. Especially with Reaper coming out and needing that 25% speed increase to catch onto people.
Life shroud looks bad, except for the CC. Rangers are still squishy, and a healer still isn’t necessary if everybody has a strong heal and difficulty is based on OHKO.
Where is the. On demand condition removal and protection spam?
Are the new raids going to take place in constant degen zones? Are heals going to get nerfed? Are enemy attacks going to hit through dodges?
Their form is essentially a step between Shroud and Berserker. It is even less of a transform than ours is, though more than Berserker.