Life siphoning

Life siphoning

in Necromancer

Posted by: CratZ.6270

CratZ.6270

Maybe they should just make one powerful life siphon trait and move it to grand master. No other sources should give life siphon, this way it stays within acceptable parameters and it can legimatively be useful self heal without having to fear necros breaking balance. (the sigils are still allowed perhaps)

Life siphoning

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Posted by: Tim.6450

Tim.6450

I think adding the shortest ICD possible will be a better solution.

EverythingOP

Life siphoning

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Posted by: Bhawb.7408

Bhawb.7408

No. First off why break minion balance (no good MM will ever take more than just Vampiric/Vampiric master, in balanced conditions) for your sustain, second off the issue isn’t that there are lots of siphon traits, its that every siphon trait can be proc’d over 100 times per second in theory, so they balance the extreme situation at the cost of making it suck almost always. Just put a 0.5-1s ICD on vampiric/vampiric precision and scale them appropriately.

But of Corpse – Watch us on YouTube
My PvP Minion Build

Life siphoning

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Posted by: Luke.4562

Luke.4562

ALPHA, BETA, several months, … 1 Year later…“When it’s ready”[cit.]

Life siphoning

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Posted by: Bweaty.9187

Bweaty.9187

Necro Life Siphon is to get higher damage that ignores armor/mitigation like a condition, but with power/minions.
This is why it’s got such a good co-efficient with power, but 0.001% with healing power & had it’s base heals nerfed about 74% since release.

Life siphoning

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Posted by: sAdam.5876

sAdam.5876

@ Bweaty
Where or when they said such thing? I’m really curious because that sounds promising.