Lol Frost Gun disabled.
Honestly, I don’t get why they did it.
Environmental weapons like the frost gun don’t work in PvP, WvW, dungeons, fractals, or raids.
It was literally only viable for open world and personal story instances.
Considering that Minion necro is low-ceiling, power reaper is low-ceiling, and you just don’t get enough chill abilities on necro in general, it really makes this “grand master” trait kind of underwhelming.
The most I have gotten bleed stack wise on a full chill necro without the frost gun was 35… granted, I don’t have my gear optimized, but I was giving up an incredible amount of other damage dealing sources JUST to have that large bleed stack.
With frost gun out of play, it becomes a supplementary trait at best.
I’m fine with A-Net saying that they don’t want a single character to be able to get over 100 stacks of bleed on an enemy.
But capping a genuinely interesting build that uses strong, flavorful, and coherent synergy between the different specs seems just outright punishing.
A potential off-set they can do to retain the fun-factor of the build:
Rather than having bleed be applied once upon chill being cast, why don’t they add an additional timer on there, say every 4 seconds of chill duration adds an additional 3 stacks of bleed? It would help make chill sustain builds a really cool thing, whilst not giving the “lol 100 stacks” overpoweredness.
I may be missing something here, in which case please, let me know. But I think that what I’m proposing is a fair response.
(I really like my chill build… please don’t make me have to switch yet again a-net -_- )
I don’t mind the trait itself. The frost gun ‘exploit’ sounded fun but I never bothered to procure it myself. My issues is the fact they call it an exploit pretty much brushes everyone who used it as ‘someone who exploited the system’ which is frankly not true at all.
For once, it’d be nice if Arenanet actually just said ‘times have changed, this item became to OP’.
It is an exploit. Using the frost gun to do unreasonable amounts of damage by indirect means. Which funny enough should classify the current deathly chill wvw reapers the same with things like frost aura, frost whirling bolts, hydromancy sigil and so on.
So is it the frost gun being exploited or is it a poorly designed trait being exploited? That is the real question.
Exploit or not, its the last you will see of it. Wish it good luck in the afterlife.
Then every freaking environmental object that does bleed, poison, any condition that can be buffed from a trait is an exploit.
Its kittening called synergy. It was this thing they had i GW1. Not carebears2
Its kittening called synergy. It was this thing they had i GW1. Not carebears2
this^
the current Anet is a farcry from the brilliant guys who made GW1,
things like 55hp monks which utilised spells to become borderline immortal would be considered exploiting by these fakers, these shadows of Anet.
they should be encouraging people to find fun and unique synergies.
Then every freaking environmental object that does bleed, poison, any condition that can be buffed from a trait is an exploit.
Its kittening called synergy. It was this thing they had i GW1. Not carebears2
It isn’t the synergy, it’s the absurdity of the synergy. No one can defend 100-150 bleed stacks as legitimate play.
Its kittening called synergy. It was this thing they had i GW1. Not carebears2
this^
the current Anet is a farcry from the brilliant guys who made GW1,
things like 55hp monks which utilised spells to become borderline immortal would be considered exploiting by these fakers, these shadows of Anet.they should be encouraging people to find fun and unique synergies.
Yes because gw1 anet never ever nerfed things like,
Shadow form
Holy wrath
Spell breaker
RoJ
Protective bond
Spirit bond
Sliver armor
Ursan form
Which funny enough should classify the current deathly chill wvw reapers the same with things like frost aura, frost whirling bolts, hydromancy sigil and so on.
Dude are you seriously trying to argue that Freezing Bolts and Frost Aura is a exploit?
Do you really think it was a accident that Reaper’s Shroud has it’s own ice field, whirl finisher, and leap finisher?
YouTube
Which funny enough should classify the current deathly chill wvw reapers the same with things like frost aura, frost whirling bolts, hydromancy sigil and so on.
Dude are you seriously trying to argue that Freezing Bolts and Frost Aura is a exploit?
Do you really think it was a accident that Reaper’s Shroud has it’s own ice field, whirl finisher, and leap finisher?
Of course not. I think the trait becomes exploited when people are taking any and all chills not for the chill, but strictly for bleed stacking.
Barbed aura, upto once per second per foe, when struck you place a stacking dot of 500 for 10sec. Barbed aura lasts 5 sec. Enemies also have reduced movement speed and skill recharge. Allied shared frost auras also apply barbed aura to you.
I mean lol…You don’t think there might be other reasons besides defensive support that auramancers and reapers are running strong together atm?
It doesn’t take a genius to figure out how fast and easy this trait will runaway effect. So fast and easy a simple pve toy can go from like 0k dps to 20k dps.
Another broken trait is probably permeating wrath. Get a burn guard and put a wall of reflection between two pewpewing zergs and watch your monitor start on fire.
Deathly chill and permeating wrath are two traits that are poorly designed and destined to be exploited.
I mean lol…You don’t think there might be other reasons besides defensive support that auramancers and reapers are running strong together atm?
They run together expressidly for defensive support because necromancer is a easy tunnel. Because necro is a easy kill unsupported. Condi necro in competitive PvP has 1 winning 1v1 matchup and against support ele.
Look dude WvW is WvW. If you want to fix necros you should ask for WvW to stop using PvE gear systems and PvE trait versions. In competitive PvP necro is grossly underpowered defensively, and if weren’t for boon corrupts would be totally worthless.
but no obviously the best solution is to completely and utterly destroy necro’s PvE and sPvP viability just to fix WvW which will still be completely broken anyways.
YouTube
Which funny enough should classify the current deathly chill wvw reapers the same with things like frost aura, frost whirling bolts, hydromancy sigil and so on.
Dude are you seriously trying to argue that Freezing Bolts and Frost Aura is a exploit?
Do you really think it was a accident that Reaper’s Shroud has it’s own ice field, whirl finisher, and leap finisher?Of course not. I think the trait becomes exploited when people are taking any and all chills not for the chill, but strictly for bleed stacking.
Barbed aura, upto once per second per foe, when struck you place a stacking dot of 500 for 10sec. Barbed aura lasts 5 sec. Enemies also have reduced movement speed and skill recharge. Allied shared frost auras also apply barbed aura to you.
I mean lol…You don’t think there might be other reasons besides defensive support that auramancers and reapers are running strong together atm?
It doesn’t take a genius to figure out how fast and easy this trait will runaway effect. So fast and easy a simple pve toy can go from like 0k dps to 20k dps.
Another broken trait is probably permeating wrath. Get a burn guard and put a wall of reflection between two pewpewing zergs and watch your monitor start on fire.
Deathly chill and permeating wrath are two traits that are poorly designed and destined to be exploited.
As far as I’m willing to agree with you on frost gun issue, I can’t take you seriously after your justification of why deathly chill and using……chills, are an exploit. What about fire elementalists spamming fire spells for might? Remorseless rangers taking that rune that gives fury for extra fury procs. Taking crap pets for more fury procs? OMG. EXPLOIT.
I mean if you cannot understand that frostgun is obviously exploited because it spams chill and deathly chill trait has no gate, how can I even simplify it more for anyone to understand.
I mean if you cannot understand that frostgun is obviously exploited because it spams chill and deathly chill trait has no gate, how can I even simplify it more for anyone to understand.
I mean if you cannot understand that the cancergun was obviously exploited because of chill with no CD and now it’s disabled while deathly chill isn’t been touched it’s cause the last it’s working as intended?
How can we even simplify it more for anyone to understand?
I mean if you cannot understand that frostgun is obviously exploited because it spams chill and deathly chill trait has no gate, how can I even simplify it more for anyone to understand.
Oh you’re understood just fine, you’re just wrong though. It’s also noted you’re making snide remarks because you have no answer for the elementalist and ranger examples I listed above because you’re doing your usual barking up a tree, and no one agrees.
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I mean if you cannot understand that frostgun is obviously exploited because it spams chill and deathly chill trait has no gate, how can I even simplify it more for anyone to understand.
I mean if you cannot understand that the cancergun was obviously exploited because of chill with no CD and now it’s disabled while deathly chill isn’t been touched it’s cause the last it’s working as intended?
How can we even simplify it more for anyone to understand?
I’m pretty sure that it’s not a matter of “understanding”, it’s a matter of them being salty because they either want this to be “legitimate”, or because they want chill/bleed necro to be not a thing.
Reminds me of the discussions around AB multi-map looting: “oh, but it can’t be an exploit, I enjoy it!”
Then every freaking environmental object that does bleed, poison, any condition that can be buffed from a trait is an exploit.
Its kittening called synergy. It was this thing they had i GW1. Not carebears2
No they aren’t, because they could have different parameters limiting their application. Obviously, Frost gun didn’t, hence the nerf. Frankly, I think anyone complaining about this fix cares little for the game and how unintended play affects it. I would be careful here.
If I were a member of the team working to fix this item, I would suggest simply reducing its effectiveness rather than removing the functionality altogether. It’s best to encourage this sort of exploration rather than to discourage it.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
Then every freaking environmental object that does bleed, poison, any condition that can be buffed from a trait is an exploit.
Its kittening called synergy. It was this thing they had i GW1. Not carebears2
No they aren’t, because they could have different parameters limiting their application. Obviously, Frost gun didn’t, hence the nerf. Frankly, I think anyone complaining about this fix cares little for the game and how unintended play affects it. I would be careful here.
I said above i dont care about the frost gun, but im also responding to the argument that necros taking chill skills = exploiting deathly chill is hilarious.
I don’t get your point. The combination did more damage than was obviously intended, so Anet changed it. Your tone indicates you find this unreasonable. I can’t imagine why. I don’t think I’m alone.
maybe we should get back the god ol’deathly chill, where chilling was the source of damage
I don’t get your point. The combination did more damage than was obviously intended, so Anet changed it. Your tone indicates you find this unreasonable. I can’t imagine why. I don’t think I’m alone.
Wow. Did i not say i dont care about the frost gun change. It was what justine said afterwards, that necros taking chill skills to proc deathly chill is equally as broken as frost gun. kittening comprehension please.
maybe we should get back the god ol’deathly chill, where chilling was the source of damage
Only to have it constantly overridden by other necros running Deathly Chill.
I don’t get your point. The combination did more damage than was obviously intended, so Anet changed it. Your tone indicates you find this unreasonable. I can’t imagine why. I don’t think I’m alone.
Wow. Did i not say i dont care about the frost gun change. It was what justine said afterwards, that necros taking chill skills to proc deathly chill is equally as broken as frost gun. kittening comprehension please.
You don’t care? maybe I’m wrong but … you started the thread? So you started the thread about something you don’t care about? Yes, you will have to excuse me if my comprehension is lacking here because I don’t comprehend the fact that you would start a thread about something you don’t care about that is getting fixed as well as the fact that you seem to want to argue with people, again about something you are telling me you don’t care about …
Maybe you can clarify what you DO care about as you obviously continue to ‘discuss’ the change?
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I don’t get your point. The combination did more damage than was obviously intended, so Anet changed it. Your tone indicates you find this unreasonable. I can’t imagine why. I don’t think I’m alone.
Wow. Did i not say i dont care about the frost gun change. It was what justine said afterwards, that necros taking chill skills to proc deathly chill is equally as broken as frost gun. kittening comprehension please.
You don’t care? maybe I’m wrong but … you started the thread? So you started the thread about something you don’t care about? Yes, you will have to excuse me if my comprehension is lacking here because I don’t comprehend the fact that you would start a thread about something you don’t care about that is getting fixed as well as the fact that you seem to want to argue with people, again about something you are telling me you don’t care about …
Maybe you can clarify what you DO care about as you obviously continue to ‘discuss’ the change?
Yeah, i cared that gaile grey called people exploiters. Functionality gone? Dont care. Said it above. Few times. I havent even used it.
I SUPPOSE NECROS USING FROST BOW 3 IS ALSO AN EXPLOIT AMIRITE? better block that skill
So you’re mad that people got called exploiters? That’s funny considering anyone using this trick knew it was OPed to begin with or they wouldn’t have bothered getting the event and buying stacks of frost guns in the first place. Anyone using and not acknowledging the amounts of bleed available from this combo seems really dishonest.
I mean, what’s happened here with people using the frost gun defines exploit quite well actually.
1. It’s unintended by the devs
2. Of course it’s in the game and overlooked … hence Anet fixing it. If it wasn’t overlooked, Anet would have changed it in anticipation or left it as is because they didn’t think it a big deal … it goes without saying no?
3. People know it’s too good to be true, but using it anyways.
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She easily could have said the skill needed an update. Its the underlying principle of Anet, they kitten up, its our fault. When they discontinued legendary journeys MO said he took issue with people saying they shipped half an expansion. Again, our fault.
An in case you didnt read the topic developed into Justine saying necros using chill effects to proc DC is pretty much doing the same thing.
People using exploits isn’t ONLY a function of Anet providing the means to do it. The people are actually MORE responsible for the use of exploits than Anet is; creating opportunity does not make them culpable. It’s very disingenuous to simply dismiss player culpability here. Just because exploitable situations exist, doesn’t make it any less of burden on the player to avoid them.
Put it this way … the risk isn’t with Anet if players abuse their access to Anet’s servers. And yes, players using exploits, especially easily detected ones like this … are exploiters. Every single person using this looked at this, said “Wow …”, then went out of their way to get frost guns.
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An exploit can be something players use (and abuse) which the developers did not originally intend. This is indeed an exploit, though not something Anet should punish, as it indeed is something they overlooked in the first place.
@obtena. Are you really suggesting a but of humility from Arenanet is so detrimental? Or from Gaile even? Its an honest mistake, I know its OP. Somehow its all our fault.
Someone posted on reddit how you can equip the SAB boombox to instant kill your minions. God what an exploit.
I’m suggesting only that players shouldn’t be so offended when they are called out for what they are. You don’t think it’s reasonable that you are to fault if you saw an acted on an opportunity to use this unintended and obviously broken effect? That’s …. interesting.
Here is some dose of reality that I think players like to overlook. It’s irrelevant if Anet created the opportunity. Anet decides how to deal with exploits and the players using them. Maybe you think it’s unfair Anet is calling out players here … I think it’s necessary; Anet can not afford to present themselves as handling these situations in an unbalanced manner.
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For an issue so victimless they could have definitely dealt with it with more levity. In the end its their loss. Look how well Gaile’s PR over at the WvW forum is. For someone in her role she certainly doesn’t (ill stop here).
To be fair, I think how they have handled this ‘victimless’ exploit is perfectly reasonable. Handling it with more levity would have simply made it seem like they don’t take these things seriously, which would have been a much worse move than whatever lack of PR you think exists.
Frankly, there IS no PR when dealing with these things, other than to be honest with players. If Anet’s goal was to make players exploiting feel like they will be ‘OK’, that’s the wrong message. The message here should (and does feel like)
“You were exploiting” Nothing more needs to be said. We are adults here; we know the risks for that. Time to take some responsibility here.
I do think a better way they could have addressed the situation is by calling it an “unintended interaction” rather than “exploit.” Everything was working exactly as designed, but the Frost Gun didn’t get an update when Chill application (rather than duration) was actually a thing that mattered. It was still functioning as it was intended to back at launch and was simply overlooked when Reaper was being designed.
To be fair, I think how they have handled this ‘victimless’ exploit is perfectly reasonable. Handling it with more levity would have simply made it seem like they don’t take these things seriously, which would have been a much worse move than whatever lack of PR you think exists.
Frankly, there IS no PR when dealing with these things, other than to be honest with players. If Anet’s goal was to make players exploiting feel like they will be ‘OK’, that’s the wrong message. The message here should (and does feel like)
“You were exploiting” Nothing more needs to be said. We are adults here; we know the risks for that. Time to take some responsibility here.
Nope. Dont agree. Not going to rehash the same things again. You’re free to keep your opinion, I certainly don’t see Arenanet in the same light.
To be fair, I think how they have handled this ‘victimless’ exploit is perfectly reasonable. Handling it with more levity would have simply made it seem like they don’t take these things seriously, which would have been a much worse move than whatever lack of PR you think exists.
Frankly, there IS no PR when dealing with these things, other than to be honest with players. If Anet’s goal was to make players exploiting feel like they will be ‘OK’, that’s the wrong message. The message here should (and does feel like)
“You were exploiting” Nothing more needs to be said. We are adults here; we know the risks for that. Time to take some responsibility here.
Nope. Dont agree. Not going to rehash the same things again. You’re free to keep your opinion, I certainly don’t see Arenanet in the same light.
Fair enough but no, I think I will exercise the right to express my opinion, as I believe it’s important to understand why this can’t just be treated as lightheartedly as you felt it should have been.
I know that it’s hard to understand it but the idea that Anet should give exploiting players a warm fuzzy feeling that it was OK isn’t the correct approach here; handling exploits is done with a serious approach. Nothing kills a game faster than developers giving the impression that they aren’t serious about players exploiting the game. No rehash needed; any reasonable player knows the deal; most people doing this should be thankful the repercussions were not more severe if we are being honest and mature in this discussion.
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To be fair, I think how they have handled this ‘victimless’ exploit is perfectly reasonable. Handling it with more levity would have simply made it seem like they don’t take these things seriously, which would have been a much worse move than whatever lack of PR you think exists.
Frankly, there IS no PR when dealing with these things, other than to be honest with players. If Anet’s goal was to make players exploiting feel like they will be ‘OK’, that’s the wrong message. The message here should (and does feel like)
“You were exploiting” Nothing more needs to be said. We are adults here; we know the risks for that. Time to take some responsibility here.
Nope. Dont agree. Not going to rehash the same things again. You’re free to keep your opinion, I certainly don’t see Arenanet in the same light.
Fair enough but no, I think I will exercise the right to express my opinion, as I believe it’s important to understand why this can’t just be treated as lightheartedly as you felt it should have been.
I know that it’s hard to understand it but the idea that Anet should give exploiting players a warm fuzzy feeling that it was OK isn’t the correct approach here; handling exploits is done with a serious approach. Nothing kills a game faster than developers giving the impression that they aren’t serious about players exploiting the game. No rehash needed; any reasonable player knows the deal; most people doing this should be thankful the repercussions were not more severe if we are being honest and mature in this discussion.
You’re not bringing anything new to this discussion. I already said, I don’t agree. It’s been Arenanets track record for simply just blaming their playerbase.
Was the frostgun effect OP? Yeah I can agree with that. Its still their oversight, and if there is anything that kills a game fast its giving the image that the devs themselves dont know how to have fun. And they are doing that superbly. Look at the reddit version of this topic, look at how negative the remarks are. Not becauae the gun got blocked, but no one has any confidence that arenanet will fix it correctly.
Exhibit A: ghost thief.
Again, you don’t think Anet shouldn’t point the finger at the people exploiting … for exploiting? That must be another one of those ‘interesting’ ideas ….
No one is saying there isn’t an oversight here … most exploits are in fact, oversights of the developers; it goes without saying and it’s certainly not a reason for saying they are responsible for players exploiting these situations. That doesn’t make them culpable for the fact that players doing the exploiting; that doesn’t excuse players for taking responsibility for using the exploit. There is no grey area here; the damage it produced was obviously out of line with what a single player should be doing. The negativity of the remarks demonstrate nothing more than how much players want to distance themselves from taking responsibility for abusing an obvious exploit. It’s pretty sad actually.
The fix, whatever it is, is irrelevant and to say people are upset because they don’t trust Anet to fix the gun is just deflecting … NO one used the gun until they discovered the exploit in the first place and the only people using the guns were those that exploited them.
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Then every freaking environmental object that does bleed, poison, any condition that can be buffed from a trait is an exploit.
Its kittening called synergy. It was this thing they had i GW1. Not carebears2
It isn’t the synergy, it’s the absurdity of the synergy. No one can defend 100-150 bleed stacks as legitimate play.
Its kittening called synergy. It was this thing they had i GW1. Not carebears2
this^
the current Anet is a farcry from the brilliant guys who made GW1,
things like 55hp monks which utilised spells to become borderline immortal would be considered exploiting by these fakers, these shadows of Anet.they should be encouraging people to find fun and unique synergies.
Yes because gw1 anet never ever nerfed things like,
Shadow form
Holy wrath
Spell breaker
RoJ
Protective bond
Spirit bond
Sliver armor
Ursan form
Actually if they kept Shadow Form in its original state (the current PvP version), it would have never been an issue at all. I liked how it was then.
Also, GW1 was way inferior to GW2 in most ways, but…. on topic now.
I never used it, mostly because I didn’t know it existed until just a few weeks ago, but also because of how limited it was in areas where it can be used.
Restore that which was lost. And all shall be as one.”
Have i not made myself more clear? Your arguments do not sway me and theres nothing left for me and you to discuss. No I do not think arenanet should point at their own players and call them exploiters. And yes, in my opinion there is plenty of grey area because otherwise every ghost thief should be banned if your rationale applies.
Why didnt gaile come out and say the thief traps were exploits? Is it plausible that a thief can remain stealthed and do 0-100? hp over and over again?
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So you’re obfuscating the discussion with what you consider is another exploit in the game, just to justify shrugging off the responsibility and consequence of using exploits?
That’s sure is some bewildering logic you got there, but I’m doubtful that’s an effective way to think. The fact remains that people that exploit are responsible for their own actions, regardless of how many situations exist in the game that can be exploited; it’s in fact quite irrelevant, so I see nothing about the ghost theif that relates to what we are discussing here. I think it’s safe to say that we have to work on the premise that people can act in a mature and responsible manner when dealing with these serious situations. If not, then it’s simply not in the interest of the good of the players; a selfish attempt to justify questionable actions.
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So you’re obfuscating the discussion with what you consider is another exploit in the game, just to shrug off the responsibility and consequence of using exploits?
That’s sure is some bewildering logic you got there, but I’m doubtful that’s an effective way to think. The fact remains that people that exploit are responsible for their own actions, regardless of how many situations exist in the game that can be exploited; it’s in fact quite irrelevant, so I see nothing about the ghost theif that relates to what we are discussing here. I think it’s safe to say that we have to work on the premise that people can act in a mature and responsible manner when dealing with these serious situations. If not, then it’s simply not in the interest of the good of the players; a selfish attempt to justify questionable actions.
I’m obfuscating nothing. This is the THIRD time I’ve said I don’t agree with you.
I am responding to your inability to see that Arenanet exercises in many shades of grey already. If you are happy to have Arenanet paint everyone who uses the frostgun as an exploiter, then you must argue that they should’ve done so with the ghost thief, which was an exploit on a much larger scale with much larger repercussions. Yet, they did not. How is that for the lack of black and white?
Oh and your attempts to be patronizing is noted. Keyword is attempt though.
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Anet is not exercising any shade of grey here; it’s a clear abuse of the gun with a specific trait and they have made a post indicating it’s being addressed as such. Whether ghost thief is an exploit or not has no bearing on this discussion. None. The idea that Anet should turn a blind eye or take it easy on players because ‘other maybe exploits’ is absolutely ridiculous. It’s not unreasonable for players to be held accountable for using exploits, regardless of the presence of possible other exploits in the game. Indeed, I would be willing to bet there are plenty of others out there just waiting for players to find them and none of those are excuses to run around to abuse any single one of them. That thinking is so irresponsible.
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Anet is not exercising any shade of grey here; it’s a clear abuse of the gun with a specific trait and they have made a post indicating it’s being addressed as such. Whether ghost thief is an exploit or not has no bearing on this discussion. None. The idea that Anet should turn a blind eye or take it easy on players because ‘other maybe exploits’ is absolutely ridiculous.
That’s the freaking point. They DID turn a blind eye to ghost thief exploiters. It has EVERY bearing on the same discussion. Exploits have different levels of severity, and they exercise their understanding of this notion daily. Just because you say none doesn’t make it fact. Its the same scenario, an ‘exploit’ was used, one was labelled as such, the other wasn’t.
Lol, you don’t think ghost thieving was an exploit, but somehow overpowered synergy is?
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Anet handles these situations how they see fit; what I think about any particular one (or what you think) is completely irrelevant. Just because you might not agree with them doesn’t give you license to abuse other exploits … and you shouldn’t be giving anyone the idea through this thread that it does. The risk is with players if they do so. There is no relation between these situations; exploiting any one of them can get a player in trouble. So the ghost thief argument to justify this situation is just nonsense.
None of this deflection changes the fact that there can be serious consequences for people that exploit in the game. Anet is giving the correct message and being very clear.
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Anet handles these situations how they see fit. Just because you might not agree with them doesn’t give you license to abuse other exploits … and you shouldn’t be giving anyone the idea that it does. The risk is with players, not Anet.
LOL. I’ll take that as an indication you’ve given up, if you’re going to wave the ‘Arenanet can do whatever they want’ flag. You know what kills games? Bad developers who have no consistency. You know what also kills games? Blaming the playerbase that feeds you.
You sure leaped from ‘being consistent with reprimands’ to ‘giving others license to exploit’ quick though. I’ve advocated nothing of the sort, only for Arenanet to own up to their mistakes.
You really should learn what deflection is though. Me answering your argument then presenting evidence that furthers my point is not deflection.
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Anet fixing this situation is an admission of the mistake that was made here; like I already pointed out to you, these situations are typically the result of the developer creating the situation so there is no way for Anet to avoid that admission.
You simply don’t like the fact that they correctly identify players for abusing it and sending a warning. It’s the player’s risk to ignore this warning. Presenting irrelevant, alternative exploitable situations would be considered rather weak evidence to justify exploiting, but that’s just me I guess.
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Anet fixing this situation is an admission of the mistake that was made here. You simply don’t like the fact that they correctly identify players for abusing it and sending a warning.
So by your standards, if you screwed something up, went to fix it and blamed your co-worker, you still call that ‘admitting it was your mistake’? Doesn’t sound right.
No it doesn’t sound right, but that’s not an analogous situation either so … /shrug.