Longest possible fear duration for nec?
For necros? 4 seconds. Reaper’s protection/Downed state Fear with +100% fear duration.
Doable by players? 6 seconds from Rangers using Malicious Training and Moment of Clarity with a Wolf pet. Alternatively, from a Warrior using “Fear Me!” or Thief using a stolen skull at <200 range with +100% fear duration.
^ for Necros alone.
And around 13-14 second fear avalible to Rangers. It’s spreadable via Epidemic and procs Terror also.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
^ for Necros alone.
And around 13-14 second fear avalible to Rangers. It’s spreadable via Epidemic and procs Terror also.
No, just 6 seconds. Wolf is their only access to Fear, so they can’t chain it, and their condition duration stat doesn’t affect it because it’s from their pet. The tooltips are bugged, though.
I suppose if you wanted to get into fear chaining, it would be 100% fear duration with a hypothetical 1 second stun or daze proccing both Nightmare runes and Reaper’s Protection (2 second base each, increased to 4 seconds each for 8 seconds total), followed by a sub-600 range Doom (3 seconds), then Reaper’s Mark (2 seconds) into Spectral Wall (+2 seconds). 15 seconds of continuous Fear is possible (and even more if they gain stability while Feared, but don’t stunbreak, and that gets corrupted, but this has to happen after 4 seconds have passed or the stack limit interferes).
(edited by Drarnor Kunoram.5180)
^ for Necros alone.
And around 13-14 second fear avalible to Rangers. It’s spreadable via Epidemic and procs Terror also.
No, just 6 seconds. Wolf is their only access to Fear, so they can’t chain it, and their condition duration stat doesn’t affect it because it’s from their pet. The tooltips are bugged, though.
I suppose if you wanted to get into fear chaining, it would be 100% fear duration with a hypothetical 1 second stun or daze proccing both Nightmare runes and Reaper’s Protection (2 second base each, increased to 4 seconds each for 8 seconds total), followed by a sub-600 range Doom (3 seconds), then Reaper’s Mark (2 seconds) into Spectral Wall (+2 seconds). 15 seconds of continuous Fear is possible (and even more if they gain stability while Feared, but don’t stunbreak, and that gets corrupted, but this has to happen after 4 seconds have passed or the stack limit interferes).
rangers pig pets can actually find skulls and they get a fear that way.
As true as Odin’s spear flies,
There is nowhere to hide.
Boar drops a env. weapon “Skull”. Skull has no limits at all. With Moment of Clarity alone the duration is boosted by 100%. With Giver Weapon, Necromancer rune, +40% food and 6 in MM you have 200% boost on fear duration.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Boar drops a env. weapon “Skull”. Skull has no limits at all. With Moment of Clarity alone the duration is boosted by 100%. With Giver Weapon, Necromancer rune, +40% food and 6 in MM you have 200% boost on fear duration.
It is quite hilarious. We spent quite a while trying to get a good video of it, but it is just so hard to dig up the skull at the right time (always get the bone), land the fear on a group of people without getting blocked, or freebie stunbroken, not getting then subsequently actively stun broken, etc.
Although when it works and they are feared for 15 seconds, and you epidemic 10 seconds of it, is pretty funny. Standard max fear (excluding that item) is suppose to be 5 seconds for a single application, or even stacks of applications, but as was mentioned, you can chain them together for a pretty long fear too, as long as you reapply with low enough duration left.