(edited by merch.1026)
Looking at Life force in a different way
Ghastly claws is not 8×4%. The skill description seems to mean that you get a flat 4%, but you actually get 8%.
Ghastly claws is not 8×4%. The skill description seems to mean that you get a flat 4%, but you actually get 8%.
Interesting I will check it out when im next on
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changed to tiny url
May I kitten you tenderly, and then make kittens with you all night long?
It will be fun to see how this develops. I’m looking at the Reaper’s touch numbers with great interest.
In your build why did you choose to have an Axe over Dagger? The dagger should have greater lifeforce gain than the axe, so is the reason for you choosing Axe because it has superior range or is it something else?
Edit: It seems that Reaper’s mark does give Lifeforce per bounce, have fun,
(edited by Tyke.7803)
I had axe originally as I was under the impression that the 4%LF was per strike of the 8 strikes of ghastly claw. I wrote the post not sat in front of the game so couldn’t test. If this isnt the case then dagger is slightly better however with such a short range and LF only on 2nd and 3rd chains its not always easy to land
Can you describe the build, I’m at work and I can’t see it and I’m sort of interested in its mechanics.
Retired Until Expansion or Meaningful Content is Released.
The build is as follows
staff + axe/focus (maybe dagger/focus)
10 spite taking reapers might – might on lifeblast
20 curses taking weakening shroud – enfeebling blood on DS
Spectral attunement – longer spectral skills and grants LF (apparently buggy)
10 Blood – taking transfusion – Life transfer (DS4) heals neaby allies – im not set on this.
30 in Soul reaping giving the 30% more LF
taking unyielding blast – life blast pierces and causes vulnerability
soul marks – 3%LF on mark trigger
Foot in the grave – 3s Stability on DS entry (may swap for near to death 50% cool down on DS – not sure if thats needed this is about getting into DS and staying not poping in and out)
utils being
consume conditions – heal
blood is power = 20% LF
Spectral amor 6sec protection + 3%LF on hit (not sure if you get extra for the trait spectral attunement)
spectral wall – should get LF from spectral attunement trait amount unknown
Elite – if you are getting hit hard and 3-4 people have just burned through your 40k HP in DS ive taken plague form as it gives you around an extra 20k hp (if used when on full hp after DS has just run out) and it give you an extra 2748 toughness + spamable AOE blinds. you should be able to hold off 3-4 foe for atleast 30 seconds. If your team have not responded to you screaming about loosing 40k hp in seconds and not come running to your aid – its time to get new friends.
General idea is to build LF as fast as possible once in Use Lifeblast to build might and vulnerbility. When your LF build skills are off cooldown jump out use them and rebuild your LF before jumping back into DS
Considerations – my build does not have much toughness so you may have 70k HP but pepole will burn through it quite quickly. so a balance of toughness vs vitality must be found where there is calculations for this on other builds they dont consider that for a necro with 30 points in soul reaping 1 vitality is worth an additional 130%
(edited by merch.1026)