MM Necro troubles
You can always know how many important minions you have, the only unknowns are jagged horrors and somewhat bone minions, and knowing where Bone Minions are is honestly on you. They could improve the UI a little bit by adjusting the range indicators to be based off of the minion’s location, since that is the only range relevant to you, and could add HP UI’s over each minion skill. And yes obviously AI can be fixed, but this is a complex issue.
I don’t think either UI change is particularly important though, as you know by being an MM enthusiast from GW1 these little details are what makes the MM build unique. Tracking a bunch of extra bodies and information, knowing when they are getting low, knowing how to maximize their abilities and how they maximize yours, its all a part of being MM. Adding those things just makes it slightly easier to track.
What he means is, just stack a bunch of defense and hope you and your minions kill something before you die. Hehe :p
Nope, what he mean is as long as your minions skills ain’t in cool down your minions are alive (or deadalive). Things are not accurate for bone minions and jagged horror that’s all.
Beside you got a minimap that show you where they are.