Q:
MM: vampiric presence or life from death?
A:
It might be worth it on a cleric mm, but that is literally the only build I can see it being really useful on since your making the most out of the healing by always have allies around you, I think it might be worth it on a strictly healing cleric mm.
Quoting you to add additional information before selecting this post as the answer.
Healing of life from death with cleric : 2810, affects 5 targets
Healing of life from death with soldier: 1010
Healing from vampiric presence with cleric : 40, affects you and 5 extra targets
Healing from vampiric presence with soldier: 34
Damage from vampiric presence with cleric : 37
Damage from vampiric presence with soldier: 38
Required number of hits to match the same healing
Cleric : 2810/40 = 70.25
Soldier: 1010/34 = 29.7
Extra damage when the same healing is achieved (on one affected target):
Soldier 29.7 hits = 38*29.7 = 1128.6
Cleric 70.25 hits = 37*70.25 = 2599.25
Cleric 29.7 hits = 37*29.7 = 1098.9
Life for death really isn’t that great…. even on clerics….. most people who think it’s good go with the omfg it’s a 3k heal every 7 seconds!
Yeah…. but it’s not…. it’s a 3k heal everytime you exit ds…. but that will not be 7 seconds or even 10 seconds unless and that heal will not be there when you need it most…. you’ll probably burn it when your still at full health and then get spiked before you can even use it again
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
Life for death really isn’t that great…. even on clerics….. most people who think it’s good go with the omfg it’s a 3k heal every 7 seconds!
Yeah…. but it’s not…. it’s a 3k heal everytime you exit ds…. but that will not be 7 seconds or even 10 seconds unless and that heal will not be there when you need it most…. you’ll probably burn it when your still at full health and then get spiked before you can even use it again
However, i’m focusing on being a tank and i haven’t made the assumption of triggering it every 7 seconds!
To reach the same amount of healing I need to hit 70.25 times, which when i actually achieve that goal my minions will have attacked far less.
So really, it IS a loss in terms of healing when using cleric, however, is it good enough to choose it for the damage?
I’ve tried letting my blood fiend kill all 3 golems 2 times each, he only healed about 20-25% hp >.>
It might be worth it on a cleric mm, but that is literally the only build I can see it being really useful on since your making the most out of the healing by always have allies around you, I think it might be worth it on a strictly healing cleric mm.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
It has a pretty decent scaling from healing power and the fact that it is an AoE heal makes it better for MM builds I’d say.