Make Reanimator a toggle
It should be toggled right off the passive auto pick, and into the optional traits.
This has been complained about for months, and ignored for months, while they make random changes to other things out of the blue that aren’t even under discussion in the community. It’s bizarre.
Both the first two passives in the Death Magic line are gimpy, next to worthless to a non minion master.
Yeah, Protection of the Horde is useless to a non MM although that is still something I can understand (minor traits sometimes have limited usefulness). It would be nice if it was made into an optional trait but at least it’s not actually detrimental to take it like Reanimator is.
They should switch around the minor traits a bit there, or make it so when the thing dies I at least get life force for it.
Perfect Dark [PD]
Can we have a toggle for all our traits? I feel like if every single player turned off the same few traits, it would be the slap in the face necessary to rework some of these said traits. I say this remembering my necromancer days with that reanimator trait and of my more recent days as a thief with that godawful last refuge trait. Toggle is a good thing.
Making the DM auto traits blatantly favor one theme (minions) over any other was just a bad design decision that should have not made it past beta.
Especially in a game that punishes you for having AI dependent performance.
Or just make it not terrible.
MMs don’t even want the traits… they’re just all around terrible
Warlord Sikari (80 Scrapper)