Make spectral walk a teleport and not a blink
We’re not allowed to have any abilities that are as good as a Mesmer, didn’t you know?
It would be great , and same for flesh wurm necrotic travel. It is so annoying when you think you can escape the enemy but there is little speed bump on ground and you end up moving only meter or two backwards
Are you sure this isn’t working? I dropped down 2 ledges in WvW while this skill was active, then used the port and was back at the top. This was on Tuesday.
It was one of the ‘spiral’ type of cliffs, so many that wasn’t considered a ‘high ledge’
<The Undead Lords>
Since 1994 – undeadlords.net
It sometimes works, but not often enough to rely on it.
This is just speculation, but I think this is how necrotic traversal works:
If your flesh wurm is within 1200 range
—-—— if a walking path from you to the wurm is possible
—-——————— teleport you to the wurm
—-——- else
—-—————— draw a direct line to the wurm and teleport you as far
—-——————- as possible in that direction
else
—-—- draw a direct line from you to the wurm and teleport you
—-—-1200 range in that direction
I expect Spectral Walk is similar but without the 1200 range limit. I’ve tele’d over a wall before, but only when there was an alternative path around the wall close by that I could have taken.
(edited by coro.3176)