Marjory's 'dark path' skill

Marjory's 'dark path' skill

in Necromancer

Posted by: Valderro.6389

Valderro.6389

During the Tower of Nightmares Marjory had a unique skill, where she dived head first into the ground and appeared behind the target, it looked great and fits the necro theme and really like it to be added to the necro class in some way. It would make a great replacement for the ‘dark path’ that necros currently have. With a short build-up , diving or melting or disappearing in a puff of shadows (the animation is already done for humans), instantly breaking targeting that is on the necro, teleporting behind the target, applying the chill/bleeds, and rising/jumping out of the ground (many mobs respawn with that kind of animation). Being more reliable and taking a shorter length of time than the homing projectile now, and quickly interrupting any focus on the necro/causing skills that are in transit to miss.

Marjory's 'dark path' skill

in Necromancer

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

Marjory's 'dark path' skill

in Necromancer

Posted by: Valderro.6389

Valderro.6389

^Yeah it’s kinda like that but would require a target. I’d prefer the animations for the way Marjory does it, more subtle and less flashy, maybe there is a video of it somewhere…

Marjory's 'dark path' skill

in Necromancer

Posted by: Spoj The Second.7680

Spoj The Second.7680

There lots of necro themed skills on living story mobs. The toxic krait reflect bubble would be the perfect way to give necros some active defense.