E.A.D.
Merlin's (ragequit) necro
E.A.D.
Since the dec 10 patch, i am looking what what other solutions people are trying to come up with…
I can see this build working in lower tiers of SoloQ but as soon as you meet someone that knows what he is doing, you are dead…
You’re build is highly vulnerable to dodgy enemies – which is what most people do in high tier PvP, and kiting – which is what most people do at high tier PvP.
They dodge your condition counter, kite you while outside of wells… your sustain is not strong enough to last 30 seconds, and your damage is not high enough to kill 1 or 2 players in 30 seconds…
Basically 1 thief can dodge your plague signet, so he is free for 60 sec… fake initiate on you… you panic and pop wells he stealth blinks away + kite + dodge through marks… you die… he will overpower you because his damage is 2x yours.
Two players makes it even worse…
Good try though, GG
Nemesis live-stream channel - focusing mainly on Guild Wars 2, League of Legends and Dota II.
Still works like a charm for me atm, ( I almost only go mid) R35 hanging around the bottom of the ranking
And yeah player skill is the counter to this.
Then again you do offer great support and can Res people without too much problem.
you are depending on a temmate on a mobile class to drop in around the 1 minute mark when you are fighting to finish off the people dropping everything on you.
Ranged is a necro counter if it involves dps imo, so i basicly just retal it in DS. and kite a bit too.. in the end they have to capture the point so you have a bit of leniency.
No doubt about it. you will go down eventually, the whole point is to drag it out as long as possible, so if you are careful on how you handle your condition transfers or tank them in DS/plague you can last for a long period.
Also blind is of the most importance, WoC/WoP + putrid still makes for good blindfields to negate damage..
In an all out brawl where conditions and dps are flying around the place you shine.. just keep dodging (energy sigs) and try to create a big field of blindness trough your wells + putrid and #4
This is a more intuitive build that doesn’t depend on math XD
Basicly you have to time your wells and transfers.
The regen /protection is great to have going for you , especially if an enemy necro can convert them for you.
And if you miss your plague or #4 (on both weaponsets) use CC.
DS also adds to defense and the #1 in Ds still hits like a truck 1-2k
But the best part about this build is that it isn’t cheese and if you kill someone you simply outplayed him.
iow a pure punishment build for bad play.
Note: Expect your boon/condition icons on your bar to go offscreen.
E.A.D.
(edited by Merlin Dyfed Avalon.5046)
Still works like a charm for me atm, ( I almost only go mid) R35 hanging around the bottom of the ranking
And yeah player skill is the counter to this.
Then again you do offer great support and can Res people without too much problem.
you are depending on a temmate on a mobile class to drop in around the 1 minute mark when you are fighting to finish off the people dropping everything on you.
Ranged is a necro counter if it involves dps imo, so i basicly just retal it in DS. and kite a bit too.. in the end they have to capture the point so you have a bit of leniency.No doubt about it. you will go down eventually, the whole point is to drag it out as long as possible, so if you are careful on how you handle your condition transfers or tank them in DS/plague you can last for a long period.
Also blind is of the most importance, WoC/WoP + putrid still makes for good blindfields to negate damage..
In an all out brawl where conditions and dps are flying around the place you shine.. just keep dodging (energy sigs) and try to create a big field of blindness trough your wells + putrid and #4
This is a more intuitive build that doesn’t depend on math XD
Basicly you have to time your wells and transfers.
The regen /protection is great to have going for you , especially if an enemy necro can convert them for you.
And if you miss your plague or #4 (on both weaponsets) use CC.
DS also adds to defense and the #1 in Ds still hits like a truck 1-2kBut the best part about this build is that it isn’t cheese and if you kill someone you simply outplayed him.
iow a pure punishment build for bad play.Note: Expect your boon/condition icons on your bar to go offscreen.
1-2k isn’t going to do much for you. I don’t think you’ll have the toughness or vitality needed to survive heavy condition bombs or just pure damage and you’re relying on skills that need a target to transfer conditions, when the likelihood is strong that you will have blind on so that will miss and go into its long slumber of a CD. CC is unreliable with most classes and you aren’t speced for it so it won’t last long enough regardless. With a low health pool and low LF pool you have a much more limited time of opportunity to transfer conditions before you die or take more damage than you can deal with. You also aren’t speced for condition damage so when you transfer them they won’t be all that effective anyway. So a recap on your build is it has low DPS, low survivability, low condition damage, long CD on skill choices, less utility than realistically needed, low critical chance and damage with the standard low necro mobility. In my honest opinion this build would hold a team back.
.. oO
I basicly counter warriors/guardians/engies/necros/thieves/and mesmers 1v1 as far as i have experienced with this build.. closest to artrition i could find.. that allows me simply to outlast them..
Guess i’ll have to make it into top 100 to prove it XD
E.A.D.
.. oO
I basicly counter warriors/guardians/engies/necros/thieves/and mesmers 1v1 as far as i have experienced with this build.. closest to artrition i could find.. that allows me simply to outlast them..Guess i’ll have to make it into top 100 to prove it XD
You probably just embarrassingly out played them. That build really doesn’t counter much in itself.
I do wonder how much DPS you could milk if you switched from A/D to D/D though.
(edited by borrok.9267)
I am actually trying D/D and A/D as we speak.
But the problem that comes with it is that I have no blast for the fields and i am relying on putrid with WoC to condition bomb and blind when melee decides to charge.
So i would still need that kitten ed staff.
I’ll see how long this build will last while i climb up the ladder
E.A.D.
I have been using similar build with 3 wells, staff and d/d. I think staff is needed cos putrid blast on wells is so good. I also went much deeper in toughness/vitality traits to get transfusion and stuff like that, forgot the spite altogether and focused on hp/armor. That way you can tank a while and works decently even with that new signet which is usually crap as long as you can keep rotation up. It doesn’t work well against certain builds though. Especially ranged kiting or excessive burn spam which happens a lot. I stopped playing it cos uhm.. I don’t like tanking and it didn’t work at all against some builds.
I took some advice and abandoned the idea of my lazy necro build when climbing the ladder, at around R500 i started dropping.
So i tried to see what new options i had and took some advice.
First i tried to work with the signet of bad, take it to the extreme and see what happens.
So with a signet, you would suspect a full viable signet build ..right? maybe the new Fotm? ^^
http://gw2skills.net/editor/?fQAQRBHhhG1JGRFb2shyG8boImKkNIFvvXRFQG1j15uzB-TsAA1E5oyxljJHZO2cGFsKYLyUEA
This works great against the eavy armored golem in the mists..
But it sucks vs people, even with a soldiers rune or more..
So the build below is the best i can come up with in the spirit of power.
http://gw2skills.net/editor/?fQAQRBHhhG1IjWxe6mnG9eiA6x77lziPcMaGuDdA-TsAA1E5oyxljJHZO2cGFsKYLyUEA
I don’t realy see anything else but 1 or maybe 2 condition builds being viable in spvp.
E.A.D.
(edited by Merlin Dyfed Avalon.5046)