Merlin's (ragequit) necro

Merlin's (ragequit) necro

in Necromancer

Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

So basicly i have no clue about tactics or any clue at what i am doing in spvp in general.

But when i play SoloQ i bring my bouncer necro build, this build literally trows people out of the game due to rage, so expect alot of Pm’s aying : Necro is OP, conditions are OP, You suck etc..

I havn’t perfected the build, if it can be perfected at all, but i just took what seemed logical and it works ( If you have smart teammates that can carry you ^^)

This build doesn’t use conditions, doesn’t use power something, doesn’t use healing and is totally dependent on the skill of your opponent. (hehehehe)

http://gw2skills.net/editor/?fQAQNAW3YjMaZ6Nbea8bKApCYPf4boH7irz0HcH-ToAA1EIpQyhkBJJSWkGfs+YXA

Tactics: Stand on a point and wait till you have enough stacks of conditions on you to transfer then DS nuke the life out of your opponent with your dps skills.

Tactics 2: Wait for boonstacking on your opponent, don’t cleanse yourself (stay stinky) and basicly blast your own WoC with putrid when you see any big attack coming.

Tactic3: Make sure to tell your teammates to drop in once in a while when you are tanking 3 people.

This build is great for lazy necromancers who have no clue what to do in soloQ.

Weakness: 2 necro’s/2thieves/#1dps ranger in a good position.

So basicly all you do is trow all dps (Axe #3 + DS) /conditions (Putrid/Signet/dagger #4) /and boonhate (with Woc and strip on weapons) back at your opponent when he is silly enough to attack you.

let me know how aweful this build is!

Cheers.

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E.A.D.

Merlin's (ragequit) necro

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Posted by: Nemesis.8593

Nemesis.8593

Since the dec 10 patch, i am looking what what other solutions people are trying to come up with…

I can see this build working in lower tiers of SoloQ but as soon as you meet someone that knows what he is doing, you are dead…

You’re build is highly vulnerable to dodgy enemies – which is what most people do in high tier PvP, and kiting – which is what most people do at high tier PvP.
They dodge your condition counter, kite you while outside of wells… your sustain is not strong enough to last 30 seconds, and your damage is not high enough to kill 1 or 2 players in 30 seconds…

Basically 1 thief can dodge your plague signet, so he is free for 60 sec… fake initiate on you… you panic and pop wells he stealth blinks away + kite + dodge through marks… you die… he will overpower you because his damage is 2x yours.
Two players makes it even worse…

Good try though, GG

Nemesis Youtube channel - necromancer & mesmer tutorials, PvP and more…

Nemesis live-stream channel - focusing mainly on Guild Wars 2, League of Legends and Dota II.

Merlin's (ragequit) necro

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

Still works like a charm for me atm, ( I almost only go mid) R35 hanging around the bottom of the ranking

And yeah player skill is the counter to this.
Then again you do offer great support and can Res people without too much problem.
you are depending on a temmate on a mobile class to drop in around the 1 minute mark when you are fighting to finish off the people dropping everything on you.
Ranged is a necro counter if it involves dps imo, so i basicly just retal it in DS. and kite a bit too.. in the end they have to capture the point so you have a bit of leniency.

No doubt about it. you will go down eventually, the whole point is to drag it out as long as possible, so if you are careful on how you handle your condition transfers or tank them in DS/plague you can last for a long period.

Also blind is of the most importance, WoC/WoP + putrid still makes for good blindfields to negate damage..

In an all out brawl where conditions and dps are flying around the place you shine.. just keep dodging (energy sigs) and try to create a big field of blindness trough your wells + putrid and #4

This is a more intuitive build that doesn’t depend on math XD
Basicly you have to time your wells and transfers.
The regen /protection is great to have going for you , especially if an enemy necro can convert them for you.
And if you miss your plague or #4 (on both weaponsets) use CC.
DS also adds to defense and the #1 in Ds still hits like a truck 1-2k

But the best part about this build is that it isn’t cheese and if you kill someone you simply outplayed him.
iow a pure punishment build for bad play.

Note: Expect your boon/condition icons on your bar to go offscreen.

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

(edited by Merlin Dyfed Avalon.5046)

Merlin's (ragequit) necro

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Posted by: borrok.9267

borrok.9267

Still works like a charm for me atm, ( I almost only go mid) R35 hanging around the bottom of the ranking

And yeah player skill is the counter to this.
Then again you do offer great support and can Res people without too much problem.
you are depending on a temmate on a mobile class to drop in around the 1 minute mark when you are fighting to finish off the people dropping everything on you.
Ranged is a necro counter if it involves dps imo, so i basicly just retal it in DS. and kite a bit too.. in the end they have to capture the point so you have a bit of leniency.

No doubt about it. you will go down eventually, the whole point is to drag it out as long as possible, so if you are careful on how you handle your condition transfers or tank them in DS/plague you can last for a long period.

Also blind is of the most importance, WoC/WoP + putrid still makes for good blindfields to negate damage..

In an all out brawl where conditions and dps are flying around the place you shine.. just keep dodging (energy sigs) and try to create a big field of blindness trough your wells + putrid and #4

This is a more intuitive build that doesn’t depend on math XD
Basicly you have to time your wells and transfers.
The regen /protection is great to have going for you , especially if an enemy necro can convert them for you.
And if you miss your plague or #4 (on both weaponsets) use CC.
DS also adds to defense and the #1 in Ds still hits like a truck 1-2k

But the best part about this build is that it isn’t cheese and if you kill someone you simply outplayed him.
iow a pure punishment build for bad play.

Note: Expect your boon/condition icons on your bar to go offscreen.

1-2k isn’t going to do much for you. I don’t think you’ll have the toughness or vitality needed to survive heavy condition bombs or just pure damage and you’re relying on skills that need a target to transfer conditions, when the likelihood is strong that you will have blind on so that will miss and go into its long slumber of a CD. CC is unreliable with most classes and you aren’t speced for it so it won’t last long enough regardless. With a low health pool and low LF pool you have a much more limited time of opportunity to transfer conditions before you die or take more damage than you can deal with. You also aren’t speced for condition damage so when you transfer them they won’t be all that effective anyway. So a recap on your build is it has low DPS, low survivability, low condition damage, long CD on skill choices, less utility than realistically needed, low critical chance and damage with the standard low necro mobility. In my honest opinion this build would hold a team back.

Teef master race

Merlin's (ragequit) necro

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

.. oO
I basicly counter warriors/guardians/engies/necros/thieves/and mesmers 1v1 as far as i have experienced with this build.. closest to artrition i could find.. that allows me simply to outlast them..

Guess i’ll have to make it into top 100 to prove it XD

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

Merlin's (ragequit) necro

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Posted by: borrok.9267

borrok.9267

.. oO
I basicly counter warriors/guardians/engies/necros/thieves/and mesmers 1v1 as far as i have experienced with this build.. closest to artrition i could find.. that allows me simply to outlast them..

Guess i’ll have to make it into top 100 to prove it XD

You probably just embarrassingly out played them. That build really doesn’t counter much in itself.

I do wonder how much DPS you could milk if you switched from A/D to D/D though.

Teef master race

(edited by borrok.9267)

Merlin's (ragequit) necro

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

I am actually trying D/D and A/D as we speak.

But the problem that comes with it is that I have no blast for the fields and i am relying on putrid with WoC to condition bomb and blind when melee decides to charge.
So i would still need that kitten ed staff.

I’ll see how long this build will last while i climb up the ladder

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Posted by: jalmari.3906

jalmari.3906

I have been using similar build with 3 wells, staff and d/d. I think staff is needed cos putrid blast on wells is so good. I also went much deeper in toughness/vitality traits to get transfusion and stuff like that, forgot the spite altogether and focused on hp/armor. That way you can tank a while and works decently even with that new signet which is usually crap as long as you can keep rotation up. It doesn’t work well against certain builds though. Especially ranged kiting or excessive burn spam which happens a lot. I stopped playing it cos uhm.. I don’t like tanking and it didn’t work at all against some builds.

Guardian 80 Necromancer 80 Ranger 80 Mesmer 80 Elementalist 80 Warrior 80

Merlin's (ragequit) necro

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

I took some advice and abandoned the idea of my lazy necro build when climbing the ladder, at around R500 i started dropping.
So i tried to see what new options i had and took some advice.

First i tried to work with the signet of bad, take it to the extreme and see what happens.
So with a signet, you would suspect a full viable signet build ..right? maybe the new Fotm? ^^
http://gw2skills.net/editor/?fQAQRBHhhG1JGRFb2shyG8boImKkNIFvvXRFQG1j15uzB-TsAA1E5oyxljJHZO2cGFsKYLyUEA
This works great against the eavy armored golem in the mists..
But it sucks vs people, even with a soldiers rune or more..

So the build below is the best i can come up with in the spirit of power.

http://gw2skills.net/editor/?fQAQRBHhhG1IjWxe6mnG9eiA6x77lziPcMaGuDdA-TsAA1E5oyxljJHZO2cGFsKYLyUEA

I don’t realy see anything else but 1 or maybe 2 condition builds being viable in spvp.

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

(edited by Merlin Dyfed Avalon.5046)