Minion AI is extremely bad

Minion AI is extremely bad

in Necromancer

Posted by: DemiGoth.6192

DemiGoth.6192

I love to play with pets & minions and have played a necromancer in a lot of MMORPG’s. But the minions here in GW2 have the worse AI I’ve ever encountered and are the cause of a lot of deaths I’ve had.

What’s happening..? Well, nothing to be precisely, or all at once.

Yes you read it right… At times I attack a target and my minions (mostly the melee ones) just stand there and do nothing while I’m nuking my target. The target comes close, the minions still just look at them and I’m getting hit. Not a single ‘auto-assist’ is there on these minions.
And at times then I’m just walking, or just killed one target, the minions (again, mostly the melee ones) keel killing each & every target that’s around them.

What kind of minion AI is this? There’s something seriously wrong with this when I want them to (auto)attack and I can’t get them to stop attacking when they don’t need to.

I’m not asking for ranger minion control (would be nice though), but at least a better AI where minions ALWAYS assist you when you attack and a STOP ATTACK option would be nice.

Minion AI is extremely bad

in Necromancer

Posted by: Redrumickey.9672

Redrumickey.9672

You forgot one or two. How about when you attack a mob and look over and you FG decide to go fight with another player leaving you alone and soon to be dead or you just got done a huge mob and needed some time to recharge but your FG who is close to death decide on his one to run over to pick a fight with a veterans .

Minion AI is extremely bad

in Necromancer

Posted by: Invictus.1503

Invictus.1503

I’ve replied to so many of these threads I am worn out. Yes it is bad, yes it is bugged, yes it nearly destroys a game style many (including me) love to play, yes it renders many of our traits nearly useless.

Bottom line is that many have said the same thing, so it is nearly impossible for A.Net not to have noticed. Therefore logically one of the below must apply:

1) A.Net is working on it, but it isn’t a simple solution so it is taking a while
2) A.Net doesn’t think it is a problem
3) A.Net doesn’t know how to fix it and therefore have tabled it until a far future date
4) A.Net doesn’t care

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

Minion AI is extremely bad

in Necromancer

Posted by: merch.1026

merch.1026

Im voting for number 1, but since ranger pet ai, theif guild ai and memser clone ai is working better im not sure what the issue could be. unless they dont want the minions to be as “good” as the ranger pets since that’s their mechanic. but the minion AI should be relativly on par with mesmers and theifs (which I think are reported in being better than ranger pets at the moment)

Minion AI is extremely bad

in Necromancer

Posted by: Zinwrath.2049

Zinwrath.2049

I honestly dont know, it was addressed in beta. I beleive i have a screen shot somewhere with them saying it would be fixed by launch. Theres no way they actually intend on keeping it this way, the point is they intend to do it…but i’m assuming it is either..

1) A.Net is working on it, but it isn’t a simple solution so it is taking a while
or
3) A.Net doesn’t know how to fix it and therefore have tabled it until a far future date

They claim to have a huge staff like in that recent blog. I would imagine its a high priority “shrug”.

Minion AI is extremely bad

in Necromancer

Posted by: VictorTroska.3725

VictorTroska.3725

A.Net is fixing necromancers every patch. One bugfix/patch, so I would say that in year or two we might see some improvement on minion AI.