Minion Health (test)

Minion Health (test)

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Posted by: shizo.5698

shizo.5698

Went to a grenth statue in orr and counted the ticks and when the minions died (without the greater health trait). Poison ticked for 320.

Bone Minions: 17 ticks = 5440 hp
Bone Fiend: 22 ticks = 7040 hp
Shadow Fiend: 34 ticks = 10880 hp
Blood Fiend: 42 ticks = 13440 hp
Flesh Worm: 24 ticks = 7680 hp.

There is a overkill involved, so you can round down the numbers.

Minion Health (test)

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Posted by: LastDay.3524

LastDay.3524

Interesting numbers, I always did wonder how much health they have!
Blood Fiend is surprisingly tough considering it’s cooldown, although being the Healing skill it’s also very important to have when needed.

Now I’m curious about how much health the Flesh Golem have…

Benight[Edge]

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Posted by: Kiriakulos.1690

Kiriakulos.1690

Now how we need someone to go into the mists with a steady weapon and a Necromancer and figure out how much toughness they have.

We should be able to figure out by hitting the necro and the minion.
Since we’ll know the Necromancer’s armor we can use that to infer the minion’s armor.

This could all be done with if ANet actually divulged the bloody information.

Attrition – A pretty name for taking longer than anyone else to kill something.

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Posted by: Bhawb.7408

Bhawb.7408

I always knew they had decent HP, I didn’t realize that Blood Fiend with 50% HP trait will have more HP than most players will.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: DelOnasi.6051

DelOnasi.6051

That’s nice work, thanks! And surprising results for blood fiend.

Would you mind if someone adds these numbers to the wiki?

Dungeon Master ~ Litter of Lions [Arch] Admin ~ Devona’s Rest

Minion Health (test)

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Posted by: shizo.5698

shizo.5698

no, but they are not accurate because of the mentioned overkill.

Minion Health (test)

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Posted by: Softspoken.2410

Softspoken.2410

Still, a resolution of +0 / -320 health is nice.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

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Posted by: striker.3704

striker.3704

you should check the flesh golem if you can. I’m curious about his health.

D/S/R necromancer F/A/T elementalist
S/I/F engineer Z/R/D guard

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Posted by: Zaxares.5419

Zaxares.5419

The Blood Fiend’s health got a MASSIVE buff around the time ANet buffed him to be a more appealing healing skill for Necromancers. The gasbag can even tank a Champion for 2 – 3 hits in some cases!

I was surprised to see the amount of health the Shadow Fiend has, however. I was under the assumption that he would be similar to the PvE Shade enemies, which deal high damage, but have low health.

Also, remember that those numbers are WITHOUT the Flesh of the Master trait.