Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2
https://twitter.com/TalathionEQ2
If hit by an aoe attack, the pet will instantly dodge.
If in the circle of an aoe attack, the pet will dodge 2 seconds after.
If under 50% health, pet will dodge.
If under 25% health, pet will dodge.
If the master is over 50% health.
1. Player with Lowest HP.
2. Player with Mid HP.
3. Player with Max HP.
4. NPC with Lowest HP.
5. NPC with Mid HP.
6. NPC with Max HP.
7. Structure with Lowest HP.
8. Structurewith Mid HP.
9. Structure with Max HP.
- Lose aggro off any current target.
If the master is under 50% health.
1. Attack the Player with Lowest HP nearest to master.
2. Attack the Player with Mid HP nearest to master.
3. Attack the Player with Max HP nearest to master.
4. Attack the NPC with Lowest HP nearest to master.
5. Attack the NPC with Mid HP nearest to master.
6. Attack the NPC with Max HP nearest to master.
7. Attack the Structure with Lowest HP nearest to master.
8. Attack the Structure with Mid HP nearest to master.
9. Attack the Structure with Max HP nearest to master.
This would fix many problems with necromancer.
I hope that by dodge you mean “move out of the way” because if minions got a dodge roll they would instantly become insane.
The pets when the necromancer is at low health should move infront of there master and try to absorb any attacks they can.
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