Minion Traits
Are you talking pvp or pve?
DM 30 Boon Removal is amazing if you are facing Guardian/Ele, but really loses luster against thieves and engineers.
I love boon removal, but it’s worthless in PVE where explosion is much better.
Life Transfer healing or Crit healing if you are running Zerker gear.
Spite 10 is your call I run Might on Life Blast or Reduced CD on Focus
I use this build for tPvP, I don’t do PvE with minions so I can’t help there:
20/0/30/20/0
Spite has reduced focus CD + Minion damage
Death Magic has reduced minion CD + increased minion health + either poison explosion or boon removal
Blood magic has 50% better siphoning + minions siphon on hit
I use boon removal if the enemy team has 2 or more guardians or elementalists. That boon stripping can completely wreck those classes because of how reliant they are on boons. If that condition of 2 or players in those classes isn’t met (and you could still debate that even with that), poison is the better option, poison fields do a bit of damage, but more importantly is that reduced healing. Taking 33% off every heal they make is equivalent to having done that damage yourself (ie: if they use a healing ability that should heal 6k while poisoned, its the same as if you just hit them for 2k).