Minions changes ?

Minions changes ?

in Necromancer

Posted by: The Demonic Spirit.3157

The Demonic Spirit.3157

I stopped playing GW2 (daily )from a year, so I just log-in once in a while just to get the new stories.
Is the minions AI fixed yet or they are still wandering around instead of fighting ?

All 80es > MM necro is my best ,cleric
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.

Minions changes ?

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Posted by: Bhawb.7408

Bhawb.7408

Same afaik

But of Corpse – Watch us on YouTube
My PvP Minion Build

Minions changes ?

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Posted by: Shadelang.3012

Shadelang.3012

just as bad. You still need to ressumon your minions before each fight if you want them to work. and even then its a 1/10 chance that theyl bug out. Its frustrating enough I switched from a 40604 build to a 20606 build so that my damage would be centered on me and not them. Until there fixed you can only really rely on them for there actives.

Ghost Yak

Minions changes ?

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Posted by: Zoso.8279

Zoso.8279

Sadly same bullkitten different day. But this new PvP Amulet look nice! Well for my MM build at least!

Necromancer Main

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Posted by: Zaxares.5419

Zaxares.5419

We can hope that the upcoming balance changes will finally fix the minion AI (and the lingering bug with FotM where all minions die when you get downed), but don’t hold your breath.

Minions changes ?

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Posted by: Bhawb.7408

Bhawb.7408

I wouldn’t expect anything meaningful until a large release.

But of Corpse – Watch us on YouTube
My PvP Minion Build

Minions changes ?

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Posted by: ProtoGunner.4953

ProtoGunner.4953

I this for real? They release a minion class that is bugged out more than 2 years and can’t/won’t change that… We talk about a major release from a major studio with 15+ years of experience and some key people are in the business since 20 years if not more. I really don’t get it. I don’t remember playing a game that had such horrible A.I. on minions and remained like this for a god kitten 2.5 years…

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

Minions changes ?

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Posted by: Rym.1469

Rym.1469

We’re not a minion profession. We can get them, but we don’t have to.

Far better situation than Rangers with their dumb AI pets.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Ezeriel.9574

Ezeriel.9574

it’s better than at release, but the melee pets still bug out constantly….

….honestly at this point, it’s a complete embarrassment, and if necromancer isn’t a pet class, then they really should rename ’em.

…and insult to injury, rangers HATE their pets.

sigh.. what a mess…

The only way to play the engineer is to exploit it.
Playing the engineer “as intended” is simply not viable.

Minions changes ?

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Posted by: ProtoGunner.4953

ProtoGunner.4953

It is an option, so minions should work…

Also, I like my ranger pet and usually have no problems with it…

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong