Minions standing around when summoned.

Minions standing around when summoned.

in Necromancer

Posted by: Lord Kuru.3685

Lord Kuru.3685

Since this last patch that supposedly fixed minion aggro AI, my minions — when summoned — just stand around doing nothing until I use #1.

For example, when I use staff marks #2-#5 immediately after summoning a minion, that minion does nothing until I autoattack — and in fact I believe does nothing until the autoattack hits (VERY slow on a staff).

Everyone else seeing this as a problem also?

what about this: minions will immediately aggro…

IF (you use an offensive skill when you have a target) THEN (minion attacks that target)
ELSE IF (you use an offensive skill that “hits” a foe) THEN (minion attacks that foe, with priority given to nearest foe)

the “else” part is primarily for when you AOE when you don’t have a target (which happens A LOT since it’s so easy to lose your target in this game.. but that’s a story for another post) .. and by “hit” I include blocks and evades.

I think this would help alleviate the standing around issue.

Minions standing around when summoned.

in Necromancer

Posted by: Moderator.1462

Moderator.1462

Hi Lord Kuru,

Please refer to this thread https://forum-en.gw2archive.eu/forum/professions/necromancer/Make-Minions-Attack-on-First-Hit/first#post2070304. This same topic is being discussed there.

Thanks for your understanding.
This thread is closed.