Minions underwater combat?

Minions underwater combat?

in Necromancer

Posted by: DoorNail.6741

DoorNail.6741

Is it just me, or weren’t they suppose to work underwater. Looking at the descriptions of the minions only flesh wurm not allowed in the water, yet when i jump dive in, only my blood fiend is working as is, yet the others just vanish from my utility slots. Is this bugged or not, if they’re not suppose to work underwater, it would be nice if their description would have the “Doesn’t work underwater” icon too.

Cause remeber watching BETA videos with minions that did appear underwater.

Minions underwater combat?

in Necromancer

Posted by: Wombatt.2546

Wombatt.2546

When you go underwater, you get a fresh set of slot skills. You need to put the minion skills that you want in the slots while you’re underwater. If your terrestrial minion skills aren’t in your underwater slots, they go boom when you get wet.

Minions underwater combat?

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Posted by: Pete.6037

Pete.6037

When you go underwater, you get a fresh set of slot skills. You need to put the minion skills that you want in the slots while you’re underwater. If your terrestrial minion skills aren’t in your underwater slots, they go boom when you get wet.

The last time I checked (don’t play a Necro much) only blood fiend and bone fiend are able to summon underwater. The flesh golem isn’t, either, which really nerfs Minion Masters underwater.

Minions underwater combat?

in Necromancer

Posted by: Wombatt.2546

Wombatt.2546

I’m currently a lvl 78 necro. They are all available except for the golem.