MoC bug

MoC bug

in Necromancer

Posted by: Krysard.1364

Krysard.1364

Self-inflicted conditions are affected by condition duration.

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MoC bug

in Necromancer

Posted by: Tim.6450

Tim.6450

That’s not a bug it is a feature , you can transfer the extra duration. /anet logic

EverythingOP

MoC bug

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

Hasn’t this always been the case? Can’t say I ever used this terrible trait, but this is exactly how I thought it would work.

But of Corpse – Watch us on YouTube
My PvP Minion Build

MoC bug

in Necromancer

Posted by: Tim.6450

Tim.6450

Hasn’t this always been the case? Can’t say I ever used this terrible trait, but this is exactly how I thought it would work.

I think there was something about non-damaging conditions not scaling like with revs.

EverythingOP

MoC bug

in Necromancer

Posted by: Aesa.4819

Aesa.4819

This has always been the case for us, it’s useful in raids (with transfers) but terrible in spvp.

MoC bug

in Necromancer

Posted by: Krysard.1364

Krysard.1364

It has not, Anet fixed it so condi dmg inflicted by corrupt skills did not scale with condi duration. Now it does.

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MoC bug

in Necromancer

Posted by: The Wizland.8435

The Wizland.8435

It has not, Anet fixed it so condi dmg inflicted by corrupt skills did not scale with condi duration. Now it does.

It does not scale with condi duration for all conditions. It displays as doing so, but if you actually use the skill then it doesn’t. Even for non-damaging conditions.

Jesusmancer

MoC bug

in Necromancer

Posted by: flow.6043

flow.6043

Patch July 28, 2015

  • Corruptions: Self-applied, nondamaging conditions from these skills no longer have their durations increased by condition duration stats.

Tooltips always include condition duration, but the actual self inflicted non-damaging conditions are not extended, with or without MoC.

MoC bug

in Necromancer

Posted by: Bierzgal.2341

Bierzgal.2341

This has always been the case for us, it’s useful in raids (with transfers) but terrible in spvp.

It was a very decent choice for condi sPvP since they were allready using “Plague Sending”. Tho “Path of Corruption” is much more of a popular choice than MoC.

MoC bug

in Necromancer

Posted by: Rym.1469

Rym.1469

Could This return?

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

MoC bug

in Necromancer

Posted by: Holl.3109

Holl.3109

All 80’s – PvP/WvW
My YouTube channel
Reapers gonna reap ¯\(°_°)/¯

MoC bug

in Necromancer

Posted by: Aesa.4819

Aesa.4819

Patch July 28, 2015

  • Corruptions: Self-applied, nondamaging conditions from these skills no longer have their durations increased by condition duration stats.

Tooltips always include condition duration, but the actual self inflicted non-damaging conditions are not extended, with or without MoC.

Yeah this is correct.

I wonder if it’s possible to balance the Corruptions without using self inflicted conditions? They are good when used e.g. in Raid for extra damage, but otherwise they are mostly a hindrance, and either way they require another skill (transfer or cleanse) to “make the skill work”, which by design is pretty iffy.

MoC bug

in Necromancer

Posted by: Krysard.1364

Krysard.1364

Could This return?

Corrupt Boon hits for 25% of your life FeelsBadMan

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