(edited by barti.7685)
[Movie] 2 Deaths - necro pvp (pets/dagger/staf build)
Impressive. Can you tell me your amulet/rune/sigil choice?
Thanks !
And sure it’s force and crit for dagger
the main reason for that is that this build altho build like a tank has great power too i think my unbuffed attack is around 3200 in the 30 spite 30 death magic 10 bloodmagic setup and a lill below that on a 30 spite 20 deathmagic 20 bloodmagic set up but crit % is only 9%.. If your base is only that low 5% is huge it basicly boosts your crits by 55% ? force only adds to that. Imo these 2 options in this set up gives greater benefits then all the rest.
For staff i use Hydromancy, my bleeds don’t last for that long and the damage is sad also i like to play support if needed i switch in the thick of battle instant freeze to evertying around me i throw a mark of blood to help my party its strange but this setup got some healing power too think its like in the 400+ range the deathmagic boon duration only adds to that. i like to run lifetransfter heals other party members too (9×292 heal ) its also a good way to heal your pets since some of em dont regen out of combat.
for runes i use divinity the 60 to every stat gives me some more power and needed crit and hp and since i dont have any deathmagic the crit ratio is a welcome adition too.
oh amulet is the soldier amulet i tried knights amulet too wich is nice too imo but i like soldiers better. I used to run with only berserker amulets, but having had a good conversation with a fellow necromancer i honestly think berserker isnt really the way to go for a melee necromancer. our power is in our health and our ability to regen health and outlast an oponent not in fast bursting down we’re not thiefs afterall. once i switched amulets my gameplay improved gradually.
(edited by barti.7685)
This video really has reawakened my intention to actually bring my necro to lvl 80. Just 1 thing about Transfusion (the trait which heals nearby allies whenever you siphon): does it really heal your minions for you? I just tested it several times and it doesn’t seem to give them back any life at all.
Where did you find the Jon Sandersen music?! I’ve been looking for MP3’s of his Duck Tales and Mega Man music for ages but I’ve not found any!
All in all, I liked the taste in music. The video was interesting to say the least.
I had the same thing happen to me Silvershadez that the transfusion was not healing my minions it seemed. Now the Mark and well of blood healed them when they stood close enough to the blast or stayed in the well. The transfusion did not help at all for though.
I think the video was OK. My only gripe was that the times I saw you use putrid mark you didn’t use it at a time where it gave a blast finisher combo or it gave the enemy the pile of conditions on you, which I think is more valuable than the straight damage.
S/I/F engineer Z/R/D guard
This video really has reawakened my intention to actually bring my necro to lvl 80. Just 1 thing about Transfusion (the trait which heals nearby allies whenever you siphon): does it really heal your minions for you? I just tested it several times and it doesn’t seem to give them back any life at all.
Tested it today in the mists just to make sure and it does give hp back but before it gives hp back you’re pets have to be damaged otherwise it gives nothing. You can even use life transfer without any living beings in sights and out of combat to heal them up a bit ok this will cost valuable life but it does work
I love the hp back on lifetransfer its a great way to assist your team def one of the better first tier blood magic feats imo.
Where did you find the Jon Sandersen music?! I’ve been looking for MP3’s of his Duck Tales and Mega Man music for ages but I’ve not found any!
All in all, I liked the taste in music. The video was interesting to say the least.
hey kinohki i don’t think there’s mp3s around so you have to get it from youtube itself i did ask him first tho before i did that. i believe that as long as you mention them and its not for commercial use their ok with it. I instantly fell in love with the megaman song myself the violins in the intro are so powerful.
there many ways to get videos from youtube and convert it to mp3, i know this will not give the best and greatest quality but it’s better then nothing.
(edited by barti.7685)
It just seems like the dagger #2 skill doesn’t work with the transfusion trait. I hope this is just a bug and will get sorted out.
I also realized, that you summon the healing minion and sacrifice him immediately for the blank heal multiple times. Wouldn’t you be bette roff with another heal skill then?
I’m currently starting on investigating if shadowfiend and bonefiend are even worth their slot. Flesh worm and fleshgolem seems to do the job way better.
@silvershadez Transfusion only affects Life Trasfer, the Death Shroud #4 skills. Nothing else
It just seems like the dagger #2 skill doesn’t work with the transfusion trait. I hope this is just a bug and will get sorted out.
I also realized, that you summon the healing minion and sacrifice him immediately for the blank heal multiple times. Wouldn’t you be bette roff with another heal skill then?
I’m currently starting on investigating if shadowfiend and bonefiend are even worth their slot. Flesh worm and fleshgolem seems to do the job way better.
ah the dagger 2 slot isnt affected by transfusion and probably never will its only meant for you. if you want a stronger life transfer from dagger 2 you have to invest in bloodthirst wich is the number 2 rank trait
And about sacrificing the bloodfiend many times i just need the heal instantly to survive but i often start with the bloodfiend out of summon him out to help me a bit.
it’s a hard spec to play correctly in pvp… i played power spectral and curses, and pet spec to play correctly is by far the hardest for me in pvp. Not only do the pets refuse to attack sometimes or get confused when thiefs pop in and out of stealth very fast you also have to take care of them in one way or another.
They won’t survive that long in aoe and the skills are basicly double skills not only do you summon the pet with it but you also activate their skill with it..
Pair this with staff and dagger interaction and you got a pretty hefty combo on your hands.
Staf skill
dagger skill
pet skill
pet summon
pet health and placement on the map(fleshwurm as final ace to get ouf of a nasty
situation.
and then you got classes that can instantly put you of the game for a long time for instance moa is a good example.. not only does it give you 10 second of bird time it also unsummons all your pets and put them on their cooldown. And a mesmer worth his salt knows this by heart and will target you first with it the moment they see you comming with your army.
In no way of form am i a master and to truly master the full potential of a pet build would take weeks to multiple months i think and most people are put off by pets in like 2 or 3 days i barely see a necro petmaster anymore these days.
about shadowfiend. Shadowfiend got potential since it;s one of the few things that can give you a freestomp with some luck. bonefiend got potential because it can help you lock an oponent for 6 seconds if timed right dark pact + immobilize.
i really tried using the minions but they seem to die to fast to really get the full potential out of em for me personally.
I think petmasters can have great potential but you have to have a fast knowledge of necromancers and their abilities to get the full potential out of it. i played it for a bit now and i think i only have like 40% of the full potential so far my biggest mistakes are the shadowfiends and bonefiend abilities wich i tend to forget the otehr 3 i got down pretty good tho oh and sometimes i forget that i need to summon em haha then they already died before.
(edited by barti.7685)
Ah I just noticed that it only affects life transfer and not siphons. You said you tend to pick 20 points in blood magic. Which second major trait would you use together with transfusion?
Ah I just noticed that it only affects life transfer and not siphons. You said you tend to pick 20 points in blood magic. Which second major trait would you use together with transfusion?
there are a few bloodmagic traits that i like
but the ones i would probably choose is vampiric master and life transfer, deathly invigoration is not really worth it even with a cleric amulet it only heals for 680 without it its sub 300 its barely a bit more then 1 tick of life transfer. dagger 20% off is to steep of a price the bloodthirst is only good for siphoning health it has its use especailly on a full support necro.. thats what im probably gonna play next no spite no nothing just full support see how that pans out
I think the video was OK. My only gripe was that the times I saw you use putrid mark you didn’t use it at a time where it gave a blast finisher combo or it gave the enemy the pile of conditions on you, which I think is more valuable than the straight damage.
i agree its a trade off tho.. there times where i did unload the conditions to the other person tho with certain professions i tend to keep the putrid mark such as necromancers and thiefs in general sometimes against engineers too vs other profession i like the damage boost. i can only use 1 combo in this set up tho and thats the 3 – 4 combo with staff and a I pug everything that also makes making videos a lot harder and interaction between others almost impossible.
Glad to see you made another video barti! Although I must admit, you really took me by surprise when I saw the minions… they really do add a lot of sustained damage to a tankier character, when they’re not running around in circles =P.
It’s unfortunate to hear that this will be your last video for a while. I’ve only made a couple short videos in the past, so I can only begin to imagine the amount of time it takes to edit all of the video/audio. But I am glad to hear that you’ll be continuing to try out new builds… hopefully your videos have shed some light on the different and less commonly explored builds (spectral and minion centric), and will/have inspire(d) more necromancers to give them a shot!
Edit: Oh, and needless to say, +1 to the good music and creative story.
(edited by Kayotik.5790)
Glad to see you made another video barti! Although I must admit, you really took me by surprise when I saw the minions… they really do add a lot of sustained damage to a tankier character, when they’re not running around in circles =P.
It’s unfortunate to hear that this will be your last video for a while. I’ve only made a couple short videos in the past, so I can only begin to imagine the amount of time it takes to edit all of the video/audio. But I am glad to hear that you’ll be continuing to try out new builds… hopefully your videos have shed some light on the different and less commonly explored builds (spectral and minion centric), and will/have inspire(d) more necromancers to give them a shot!
Edit: Oh, and needless to say, +1 to the good music and creative story.
Hey Kayotik ! oops spelled your name wrong in the movie
ah well we both know who we mean hehe.
thanks a lot for the kind words ! You teached me a lot with your informative pms. its exactly like you said staf really is a great weapon it just need some practice to incorparate it with dagger the greater marks make a really big difference too. reapers protection is also a very interesting trait.
Oh the editing and story is not that hard what’s more hard is the fact that i pug a lot and sometimes i got great footage 1 on 1 and then bam you got 2 other guildies on your neck in no time to the rescue and the footage becomes instantly useless or the seemingly never ending 4 vs 5 and the whole communication vs pug thing really gets tiring after a bit.
It would be awesome if my movies did shed some light for some necromancers that would honestly make my day !
thanks again
Hey dude i’m new at Necro and so glad you posted this. I’ve been trying different builds and i feel you hit the dmg/survive balance pretty well! Im having a blast, already had my first 2v1 after only a few games. I’ve had so much fun with Flesh Golem and the Wurm.
My only gripe are the other 2 pets, and the weakness of this build in Khylo. Its hard to replace these 2 pets without making half of the trait build useless. Have you ever tried removing one of these for spectral walk? Or even spectral grasp or wall?
Anyway thanks again. Love how the build scales with skill even though some of the well known facerollers are rather annoying to lose to with this one. Luckily i know that facerolling people back is too boring for me. The movie was cool too. Thumbs up.
Fun video to watch. Only minor issue is that you insist on using the minion heal instead of Consume Conditions, or even WoB.
<The Undead Lords>
Since 1994 – undeadlords.net
@ alanis
your right both are better then the lame pet… i really wanted to make a pet video tho but yea wob and consume condition are superiour abilities i def agree with that. they don’t only heal better and are more multi purposed but they dont have to activate it twice. im playing a support healing specced necro now with pets and as healing ability well of blood
once you see the 700+ ticks for 10 seconds you forget all about the abysmal healing pet
Hey dude i’m new at Necro and so glad you posted this. I’ve been trying different builds and i feel you hit the dmg/survive balance pretty well! Im having a blast, already had my first 2v1 after only a few games. I’ve had so much fun with Flesh Golem and the Wurm.
My only gripe are the other 2 pets, and the weakness of this build in Khylo. Its hard to replace these 2 pets without making half of the trait build useless. Have you ever tried removing one of these for spectral walk? Or even spectral grasp or wall?
Anyway thanks again. Love how the build scales with skill even though some of the well known facerollers are rather annoying to lose to with this one. Luckily i know that facerolling people back is too boring for me. The movie was cool too. Thumbs up.
hi GankSinatra
It gives me great pleasure that you enjoyed the video and trying the build out ! You know i felt exactly the way you do about the build its very well balanced you got good hp lots of toughness excellent power and the ability to burst with your pets and your weapons with 5% damage and crit on your weapon the toughnes and the hp also makes it very forgiven to make mistakes on a glasscannon build mistakes = death this build can last
if i might suggest something tho def take wob or consume conditions the healing pet does kinda blow hehe.
And yea the shadowpet and the bonefiend i call it a rustmonster myself feel def weaker then the other 2 pets. they do have a saving grace tho you can use the rust monster for stun lock and the shadowpet i found out today can teleport on higher locations too so for intance on the forest map if a ranger is ranging from up top you can send your shadowpet to him to annoy him ^^. ALso rustmonster attacks 2 times making it siphon hp per attack wich is also a minor perk.
spectral wall I wouldnt advise spectral walk on the other hand on one hand thats a minor thing about this build is the speed it doesnt have any so i can understand you would consider spectral walk i don’t think its a bad choice but you will sacrifice dps for a speedbuff the stun breaker you already have with a wurm. another good option would be a signet since you have high spite you can actually take 20% off signets so 1 or 2 signets wouldnt be a bad choice spite to compensate for dps loss or undead to regain lifeforce in combat both are good imo.
if i had to get rid of a pet i would say the bonefiend tho his immobilize is a bit erratic imo shadowfiend can be a good one to open on a rogue whos about to open on you since haunt got a range of 1200 now that i think of it.. it can be a pretty good assault pet if you use it as an opener.
edit oh and spectrap grasp is a decent choice since you lack the speed to come to them its always good for them to come to you to finish the job i love spectral grasp
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Yeah i was already using the other heal. WoB to heal the pets after combat and before aoe lifedrain with DS. Im also using Ogre runes over Divinity. Also using Life Leech over crit sigil.
Shadowfiend actually does nice damage and attacks quickly so i wanted to keep that one. The stupid Bone Fiend is ranged but seems to do a pbaoe immobilize, which you even need to cast for. Spectral Grasp would be even more awesome and probably staple if it wasnt so buggy.
Gonna try your suggestions out. Havent looked at the signets much yet. Thanks a lot!
Also for fun i’ll try a Spectral Wall / Explode Bone minions for extra aoe burst / double chaos armor if somebodies getting kitteny. I think the Wall fits really well in the burst combo as it has the same cd as reapers mark, gives you protection right when its dangerous, and adds another 10 stacks vulnerability on your targets. Bone Minions same cooldown as Chillblains which makes em easy to hit and also with the Hydromancy sigil. But im just rambling now. I’ll just try everything ^^
ALso rustmonster attacks 2 times making it siphon hp per attack wich is also a minor perk.
That trait is a static amount per hit? So bone minions would only give 2 small heals when you explode them?
(edited by GankSinatra.2653)
Yeah i was already using the other heal. WoB to heal the pets after combat and before aoe lifedrain with DS. Im also using Ogre runes over Divinity. Also using Life Leech over crit sigil.
Shadowfiend actually does nice damage and attacks quickly so i wanted to keep that one. The stupid Bone Fiend is ranged but seems to do a pbaoe immobilize, which you even need to cast for. Spectral Grasp would be even more awesome and probably staple if it wasnt so buggy.
Gonna try your suggestions out. Havent looked at the signets much yet. Thanks a lot!
Also for fun i’ll try a Spectral Wall / Explode Bone minions for extra aoe burst / double chaos armor if somebodies getting kitteny. I think the Wall fits really well in the burst combo as it has the same cd as reapers mark, gives you protection right when its dangerous, and adds another 10 stacks vulnerability on your targets. Bone Minions same cooldown as Chillblains which makes em easy to hit and also with the Hydromancy sigil. But im just rambling now. I’ll just try everything ^^
ALso rustmonster attacks 2 times making it siphon hp per attack wich is also a minor perk.
That trait is a static amount per hit? So bone minions would only give 2 small heals when you explode them?
yea i think its static for every hit you gain a certain hp back for every atk its a static 79 hp wich in the long run probably isnt worth it.. but still 3x better then the 15 trait haha. i dunno why i like itthat much its not that great tbh there many better options out there i guess im just a sucker for lill green numbers
It seems to me you think a lot about this stuf also the things you say there make a lot of sense
. i like the spectral wall grasp combo a lot i show that off in another movie too but im not that really satisfied with that movie because its to 1 dimensional hardly any weapon switching.. def look into signets im running a pure support build and with the signet of undeath its fun to bring up people like that hehe ^^ the passive life force is a welcome adition too because i barely make any life force myself on the support build.
the chaos armor combo i tried that too for a bit but it seem so short to me it would be interesting to see that in a movie tho
and yea try everything try the most weird builds thats the beauty of this game you can make almost anything work and the posibilities are endless
and yea def if you want to throw out a monster the bonefiend has to go haha
awesome video…and was that music from the ducktales game?!?! epic
edit: guess i shoulda waited till the end of the vid lol