(edited by Zefrost.3425)
My Suggestions for the overhaul
Death Magic
Minor
Shrouded Removal – Remove a condition when entering death shroud.
Armored Shroud – Gain protection when entering death shroud. (3s)
Unholy Sanctuary – Regenerate while in death shroud. Enter death shroud when taking lethal blow.
Adept
Fetid Consumption – Minions periodically absorb conditions from you.
Staff Mastery – Staff skills recharge 20% faster.
Vital Persistence – Life force drains slower while in death shroud.
Major
Flesh of the Master – Minions absorb a % of damage that you receive.
Greater Marks – Marks become larger and are unblockable.
Death Shiver – Inflict vulnerability on nearby foes while in death shroud. (240 radius)
Grandmaster
Death Nova – Minions explode in a cloud of poison when killed.
Dark Armor – Blind foes that strike you while you have protection.
Deadly Strength – Vulnerability inflicts damage over time; scales off of ferocity.
Blood Magic
Minor
Full of Life –
Deathly Invigoration –
Transfusion – Life Transfer draws conditions from nearby allies to yourself.
– Gain life force for each condition drawn.
Adept
Vampiric – Siphon health whenever you hit a foe.
Quickening Thirst – Dagger skills recharge 20% faster.
??? -
Major
Vampiric Precision – Siphon health whenever you critically hit a foe.
Ritual of Protection – Wells grant pulsing protection to allies.
Training of the Master – Minions deal 20% more damage.
Grandmaster
Vampiric Rituals – Wells siphon health and recharge faster.
Vampiric Master – Minions siphon health for you.
Renewing Blast – Life Blast heals in a radius around foes that it hits. (180 radius)
Soul Reaping
Minor
Reaper’s Precision – Gain 1% life force on critical hits.
Last Grasp – Activate spectral armor when struck below the threshhold. (50%)
????? -
Adept
Speed of Shadows* – Gain swiftness when entering death shroud. (3s)
Unyielding Blast – Life blast pierces and causes vulnerability.
?????? -
Major
Spiteful Vigor – Gain vigor when entering death shroud. (3s)
Spectral Mastery – Increases effects of spectral skills and grants life force on use.
– Reduces recharge by 20%.
??? -
Grandmaster
Foot in the Grave – Gain stability and break stuns when entering death shroud. (3s)
Duumfire – Life blast inflicts burning. (No CD)
Deathly Perception – Increased critical hit chance while in death shroud. (+50%)
Deadly Strength – Vulnerability inflicts damage over time; scales off of ferocity.
Interesting trait, but I’m guessing it will suffer from the current condi problems where stacks gets overwritten, since this condition isn’t getting its stack size increased as far as I’m aware.
Hey Defrost, for these suggestion there is a new topic opened by aforum specialist. You should post there if you want to be sure the Dev hear you:
[Report] PvP Forum Specialist Report
See you around mate!