My idea of a new MM build..

My idea of a new MM build..

in Necromancer

Posted by: Falcon.8713

Falcon.8713

Possible that another one already made this.. Idk, I don’t check on others, just try things myself..

Traits:
20 : VI + IX (Life blast grants might + 30% Minion damage)
0
0
25 : V + VII (Siphon health on crit + minions steal health and give it to you + 5% damage when hp is 90%+
25: VI + X (Life blast pierces + vuln. stacks + 3% Life force when a mark hits + 5% damage when over 50% life force)

Armor + Trinkets : Berserker stats
Rune: Scholar (6x)
Weapons : Dagger (Force) + Warhorn (Bloodlust) & Staff (Force)
Healing: Consume Conditions
Utility: Summon Flesh wurm/Shadow Fiend + Summon Bone Fiend + Summon Bone Minions
Elite : Summon Flesh Golem

Tactic: Summon Minions and let them steal hp so you stay 90%+ for 15% Damage boost
Crit as much as possible with Dagger to siphon health and use the 2 skill if you need fast healing (situation bound) / For Condition Removal use Staff 4 and Healing skill
• Use DS Form as much as possible when you can because our face tanking is not that optimal + It stacks might on you and vuln on enemy
• Dagger is best dps, but only use it if you know you can survive mobs, at bosses better switch between staff use & DS Form + Always keep minion up !

Tell me what do you think about this ?

My necromancer got upgraded to a scythe-wielding maniac.. I like it.

My idea of a new MM build..

in Necromancer

Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

My idea of a new MM build..

in Necromancer

Posted by: spoj.9672

spoj.9672

http://gw2skills.net/editor/?fQAQRBIhhu1IhWtelmxG9eCA6RuS7cMjjXm+Q5A-jACBYfDimiAm+AkKIQZmFRjt4qIas6aYKXER1BBMK-e

This is the only minion build I would use. You could maybe swap well of suffering for bone fiend or bone minions. Dont know which of these does more dps. All i know is shadow fiend is the best for dps.

(edited by spoj.9672)

My idea of a new MM build..

in Necromancer

Posted by: Luke.4562

Luke.4562

In my hopinion the minions siphoning would be reliable on a tanky build, by the moment you are running berserk gear, their healings wouldn’t be that effective, they won’t save you from a nuke. Just an opinion.

ALPHA, BETA, several months, … 1 Year later…“When it’s ready”[cit.]

(edited by Luke.4562)

My idea of a new MM build..

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

(Minion) Siphoning isn’t really worth it in PvE, regardless of build.

http://gw2skills.net/editor/?fQAQRBHbhG2IhWtermlG9eCRSR0QNQKylah6h7sOfIA-jACBYfDimgAmsAkIIQpmFRjtqpIas6aYKXER1SBMqwI-e

This is my MM PvE build. If you’re using minions in PvE, they are really only useful for tanking damage while you go some kind of all-damage build or being a support build. This means at most you should have two minion traits, CDR and +HP (3 in a support, throw on Death Nova). The rest should fit either personal damage or support, whatever you are going for.

Imo, the only reason to use minions in a full-damage build is if you are going for the DS LB build. It allows you to stay in DS way longer, even solo. Dagger Necro builds don’t go minion at all, they just sometimes slot a minion or two for a little damage/tanking.

But of Corpse – Watch us on YouTube
My PvP Minion Build