My kingdom for stability
I used to use my 30 points in Soul Reaping for quicker DS cooldowns, but after getting knocked down and having a full LF bar eaten to zero while still on the ground AND dying – about 3 matches in a row – I said screw it I’m using stability. And I don’t think I’ll ever give it up.
The only thing I find I can do when I DO get knocked down is pop DS and fear them but of course this only really works against one enemy
30 points in soul reaping seems cheaper than a kingdom.
While we don’t have access to stability unless we pour 30 into soul reaping, I think we’re the only class that can REMOVE stability from other players. Even another necro in plague form can have his 20 seconds of stability removed with focus 5 or corrupt boon. This would also make us the only class that can prevent stability stomps
Mesmers have 3 or 4 ways to strip boons, and thief has 1 (but you need to run sword/dagger to get it), including the lich form 5th attack, we have 5, although ours are better overall.
Edit: all 3 classes also have one traited method to remove boons.
(edited by War Mourner.5168)
Mesmers are actually better overall boon strippers than us IMO, and more consistent.
We have the huge benefit of being able to CONVERT boons however, which definately gives us an edge when it comes to stability.
As far as I’ve read originally devs meant that you’ve stability when in DS, but they decided to nerf it a little to 3 seconds and thought it was cool because no one else than necros were complaining about it. I guess it’s also because most of the time you die or DS will wear off before those 3 seconds.