My new PvP build
Just move on to another subforum already.
What is your problem, really? If you don’t have something valuable to say, don’t say anything. You already sent me some stupid flaming PM’s because of the other thread I made.
I get it, you’re one of those elitist people that thinks everyone not entirely playing meta shouldn’t play Gw2 at all. You kick ppl that don’t have HoT, you kick ppl that don’t have full asc, you kick ppl that aren’t support mesmer.. and a lot more stupid reasons probably. All because you are perfect, and only your “meta” is the correct one, I get it. But it’s really getting old, so how about you just move on.
What if you change Soul Marks for Speed of Shadows since one can cast marks below players therfore they cant dodge them anyways (if mark placed below someone, he cant dodge it, right?) and if reaper form is often used, Speed of Shadows might be superb.
If i dont have Chilled to the bone yet, what if i use Lich Form or Pleage?
1 more thing – i REALLY love 25% speed… therefore i would consider traveler runes,b ut that would make Speed of Shadows useless and Rune of the Krait is kinda cool x.X
without 25% speed i feal… SLOW x.X
You can always add some great build ideas too. Telling that someone is trolling and not giving your own idea of a build for everyone to discuss is kinda trolling by itself.
What if you change Soul Marks for Speed of Shadows since one can cast marks below players therfore they cant dodge them anyways (if mark placed below someone, he cant dodge it, right?) and if reaper form is often used, Speed of Shadows might be superb.
If i dont have Chilled to the bone yet, what if i use Lich Form or Pleage?
Well in pvp you have all skills already so that’s no problem. You could change soul marks for speed of shadows but I just think its safer to use soul marks.
If you really want the 25% movement speed, you could also change Curses spec to Spite, and use spiteful renewal, chill of death and signets of suffering.
That way you got more condi cleanse and boon removal in exchange for damage and you could change corrupt boon for signet of the locust, as signets will remove boons as well.
i meant also in WvW, there you have to unlock skills and at times there can be some pvp that can make your day bright or dark depending on result and how often you meat that group of people
I just like to pull great build ideas, change them if i feal like it and try them out in untraditional places.
After the update, I think this build is nice in most cases, using Destroyer’s amulet.
http://gw2skills.net/editor/?vRAQJAWRnMbCd2gl3AebC0bilgBj6KsFaCRJgAQDIeImEjiA-TJhHgADPBAhDBA4+DAXAAA
I’ll sometimes switch chilling darkness with plague sending.
Any thoughts?
Beeing completely honest the build looks pretty bad and chaotic. It’s like a badly built Power with a really forced splash to Condi. Has no run speed, close to zero survivability (even worse than a glass-cannon Berserker since the lack of Chilling Victory+Blighter’s Boon), bad Boon corruption and does not even utilize it’s damage that good because of wrong weapon choices. Plus you took some really tosh passives. “Foot in the Grave” or “Soul Eater” are trash in comparson to their alternatives.
Starting with the fact that GS is bad in PvP. If you like it and want to use it, ok, but always remember that it’s a bad choice (and should be used ONLY in a 100% Power build, no hybrids). Power (if someone actually plays it) uses D+W/Staff.
Curses add literally nothing to a Power focused build. Dropping Spite is a mistake. It’s too good to pass even in a Hybrid build, not to mention a Power one. If someone’s REALLY want to go Power in PvP I imagine it would look somewhat like this:
With an option of adding more surviability through Soldier Runes or making it even more shout based (AoD+YSiM).
Condi on the other hand ALWAYS uses Scepter. No matter what you plan, Condi or Hybrid, if you don’t have a scepter, the Condi damage is somewhat halved. If you want to go Hybrid, Mercenary is your choice of Amulet. It’s a pretty known build. Looks quite simmilar to the Power one when you look at it.
There is also a full Condi build based on the Wanderer Amulet. It is the closest thing to the build you posted.
Tho I never played it so don’t know it too well and have no idea how hard it was hit by the recent patch.
(edited by Bierzgal.2341)
After the update, I think this build is nice in most cases, using Destroyer’s amulet.
http://gw2skills.net/editor/?vRAQJAWRnMbCd2gl3AebC0bilgBj6KsFaCRJgAQDIeImEjiA-TJhHgADPBAhDBA4+DAXAAA
I’ll sometimes switch chilling darkness with plague sending.
Any thoughts?Beeing completely honest the build looks pretty bad and chaotic. It’s like a badly built Power with a really forced splash to Condi. Has no run speed, close to zero survivability (even worse than a glass-cannon Berserker since the lack of Chilling Victory+Blighter’s Boon), bad Boon corruption and does not even utilize it’s damage that good because of wrong weapon choices. Plus you took some really tosh passives. “Foot in the Grave” or “Soul Eater” are trash in comparson to their alternatives.
Starting with the fact that GS is bad in PvP. If you like it and want to use it, ok, but always remember that it’s a bad choice (and should be used ONLY in a 100% Power build, no hybrids). Power (if someone actually plays it) uses D+W/Staff.
Curses add literally nothing to a Power focused build. Dropping Spite is a mistake. It’s too good to pass even in a Hybrid build, not to mention a Power one. If someone’s REALLY want to go Power in PvP I imagine it would look somewhat like this:With an option of adding more surviability through Soldier Runes or making it even more shout based (AoD+YSiM).
Condi on the other hand ALWAYS uses Scepter. No matter what you plan, Condi or Hybrid, if you don’t have a scepter, the Condi damage is somewhat halved. If you want to go Hybrid, Mercenary is your choice of Amulet. It’s a pretty known build. Looks quite simmilar to the Power one when you look at it.
There is also a full Condi build based on the Wanderer Amulet. It is the closest thing to the build you posted.
Tho I never played it so don’t know it too well and have no idea how hard it was hit by the recent patch.
First of all you’re right it’s pretty chaotic, but that’s because I said it’s a build for most cases, meaning it’s pretty useful no matter what comp your team or your enemy team is. It’s not focused on power or condi, but somewhere between it and personally I think that’s the best way to play necro, in both pvp and pve.
I don’t think you really want more boon corruption, as you’ll exchange too much damage for it, same goes for movement speed. Nowadays you got a swiftness buff from your allies most of the time anyway and if you don’t.. well then you don’t for that match it’s really no big deal.
You may think GS is bad, I did so too before but it’s actually really good to kill off downed foes and also its pull and dark field are quite useful.
Further, I’ve actually played every single thing you mentioned, tried Soldier runes, used scepter a lot, used mercenary’s for a long time, also went full condi with wanderer for a long time.
All those builds aren’t bad, but the thing I noticed is that they’re not better than this build in any way, while you do miss some of the really nice things. Unless you can prove me wrong.
And I guess that’s why you say it’s chaotic because it looks like I just put some things here and there together, and you’re right that’s kind of what I did because no other build that rather focuses on one thing is better anyway, so this is basically what I came up with along the way, I think a pretty balanced build.
condition dmg for what? 5 bleeds? also, GS without speed buff its 100% useless, with a 25% increase at least it can be just bad. Well, without spite just rly bad.
Well spite is even better for downed foes yea, so you could use spiteful renewal, chill of death and close to death that’s also good. But I don’t see a better weapon choice. Scepter is only condi dmg, warhorn has daze but long cd..
Mercenary is 100% better than destroyers for a hybrid build. I don’t know why you are trying to do condi damage with the little amount of condi Stat you have. I wouldn’t even run this build in hot join, it’s not good at all.
Can’t believe you were the person who made that thread about necros being fine. This is proof that you have no idea what you are talking about.
And this is the guy who has been yelling that necro is still fine and we received no nerfs but buffs. And turns out he is using GS in pvp. Oh man.
That build, is hidious. There is no way you bring that to a high tier pvp and be helpfull. You’ll be guarding the lord from downstate.
But let’s just go through your choices shall we?
Curses (odd choice since you are running almost no condi damage but ok):
Chilling Darkness: Has the synergy with Death’s Charge and GS4. Applies 3 condis for some intimitation. Might work, but I’d still rather take Plague sending in this condi meta and considering you are running with only 2 otherwise.
Terror: Why? For 1 tick of damage with Staff 5? Take Path of corruption.
Weakening Shroud: No complaints here.
Soul Reaping: This is the must line in all necro pvp builds. No complaints but FitG. That is absolutely useless. Better of with Death Perception or Dhuumfire.
Reaper: Forcing GS and taking the Soul Eater trait is kinda stupid. Rather take chilling victory for some might. Deathly Chill really isn’t worth it with the Condi damage you are running but I think it the least useless out of the Reaper GM’s so whatever.
Krait runes. For what? The DS 5+4 bleeds? Not worth it.
Destroyer amulet. Why? You are not specced to Power (no Fero) nor Condi (not enough condi dmg).
Why not just equip full condi or full power? This build as it is now, serves no meaning in pvp.
Unless you can prove me wrong.
You think too highly of yourself mate. You repeat that as a mantra assuming that this topic is important enough for people to care. If anything, you are the one that needs to do the proving. Posting a link and asking for opinions ain’t that. Well you got my opinion, do whatever you want with it. As I stated in the deleted post (it got wiped ’cause it contained a quote of a reported one). I think the build is complete garbage. There, an opinion. You are welcome. For any sane sPvP player this build is fodder for their kill count. I strongly advise anyone not to use this, e-v-e-r.
- It has terrible dps (No Spite = no 25X Vulnerability or Might).
- It has bad Boon corruption so it does not fill the main role of a necromancer, which is exaclyt that.
- It has bad movement (no Locust or Horn).
- It has complete trash survivability (no Vit, no Thougness, no nothing. Rise is not enough and Weakness can be cleansed).
- The Condi splash is completely forced and does absolutelly nothing (especially with no Scepter). This cuts dps from Power even more.
- Terrible weapon choce.
- Plus you picked absolute trash passives instead of one of the best that the necro has.
Sorry to pop your bubble but you are the one with blanks in his gun. The build is terrible and its is absolutelly impossible for you to prove otherwise for obvious and stated before reasons. Acting like a stubborn lunatic, stating that the grass is blue, not green won’t make this build any less tosh.
EoT from me mate. If you are happy with the build, good for you. Having fun in this game is more important than anything. It will still be bad tho.
You may think GS is bad………………but it’s actually really good to kill off downed foes…………………….. and also its pull……………………. and dark field are quite useful.
………… Unless you can prove me wrong.
I would be careful with replying to such obvious clickbaits, as the user is reporting poeple to cause infractions.
Id again ask a moderator to close the thread.
I don’t really kow what beef you got between eachother, don’t really care either. I’m not convinced he’s trolling. For me it looks like someone is super obviously wrong wanting really, REALLY bad to be right. Like pointing his finger on grass and telling me it’s blue, not green.
I stated obvious facts, my opinion is that the build posted in the OP is complete garbage. It tells you a lot when a build looks actually worse than a full-glass-cannon Berserker GS fun-build. For any sane PvP person this build is fodder to their kill count. Nevertheless anyone is welcome to play with any build they want. Whatever makes them happy.
Well I told you I tried everything you listed.. and I pvped for a long time. I’m not convinced that their better unless you can prove me that they are. Not exactly trying hard to be right.
But this build or something close to it is what got me to legendary, I think it’s viable. Only difference is I used mercenary’s before the update and sometimes switched a few traits. I also used parasitic contagion instead of weakening shroud now because it’s nicer with the new deathly chill.
I also often use the particular word garbage to describe the quality of some builds/posts logic.
Yet when I provide accurate measure and try to recycle them away from a 100x times proven pollution – I get infraction points.
So heres some obvious trivial arguments to back up the claims:
- Greatsword…nuff said, its such a bad weaponset that I will pretend a d+Wh/d set as the power one in future
- Not taking passive plague signet – the first failed IQ test, the gains of 1x bleed per blind is neglectible compared to transfering a 10-20k condibomb, each transfer is basically an extra life
- Krait runes – the 2nd test, long duration bleeds are useless as they get cleansed or they do overkill once enemy is out of CDs…The long duration is also counterproductive to the glassy bursty nature of the rest of the build…no to mention the tick low
-Terror – this one is even worse than going for the bleeds. Its low tick, no duration, an unfrequient 1,5k dmg. A 2 boon corupt applies a lot more pressure, reliably….Even lower corupt boon and trasnfering the bleeds with a proc or offdagger seem less bad options.
I would feel unconfident against a subaverage hotjoiner with this build.
Close the thread.
(edited by Flumek.9043)
What is against GS in pvp? When you choose reaper anyway because RS is too good to leave out, you’ll always have the issue on necro right now that some things just won’t have 100% synergy, I can’t help that. But I think choosing scepter for example doesn’t fix that either, cause it’s not like you’ll use lingering curse.
Then I rather use a sort of chaotic build that may look like it has bad synergy, but still works and has everything you need.
I’ll admit what you guys are saying sounds better, but I think mainly cause of the reason I just said, a full power or full condi build is not better than this, cause you’ll miss other things.
I’m sure you’ve tried it yourself, making a build without reaper spec is a lot easier and with a lot more synergy, but it always seems worse because RS is so good.
To me it feels like it just doesn’t matter if you use either wanderer’s, mercenary’s or destroyer’s amulet too, the perfect one is just not there for necro.
I see it myself if I compare full condi, power or hybrid. The dps is all the same. That’s why I say if you can prove it, please.
You may be right about krait rune, I wasn’t so sure about that myself, but I just don’t know what would really be better. My only other choice would be rune of the undead.
Plus you took some really tosh passives. “Foot in the Grave” or “Soul Eater” are trash in comparson to their alternatives.
fitg is fine. also not a passive.
Almost free 1 stunbreaker….. Trash….. Come on dude, this triat allow use up too You Shroud when even You want.
Almost free 1 stunbreaker….. Trash….. Come on dude, this triat allow use up too You Shroud when even You want.
It is legit trash.
1) its a single stack. be angry at Anet for keeping brokenant with a 3rd unavoidable while inuvlnerable type of burst that deals 5k. (staff 5 for the plebs)
2) The stunbreak
Problem a) It can mess up your flow of combat, you normaly want to heal and burst then spend a good ammount in shroud for CDs to recharge….If you enter with low shroud just for a stunbreak – your normal hp bar will not last till next enter shroud.
Problem b) Immobilize stacking – its why it was already bad a year ago when there wasnt power creep yet
Problem c) Power creep in CCs
Old days you had a slow hammer warrior, if you stunbroke you could avoid the next slow hit and break the stunchain – most importantly you also avoided most further damage.
Nowdays the next hit will still hit you. A trap a glyph a passive taunt…same for the next already incoming hit (a shatter, rev will port on you every 5s, thief rupt is a timebomb,…)
3) The DPS loss
Self explanatory with the sustain buffs everyones got.
A realistic quote from hellseth was, that the current skill-level in pro leagues is ofc higher than in old days (mechanics of players are solid) but the outplay potential is lower (stronger passives).
Its a fine example of a decent strong pick not keeping up with the power creep.