[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Hey,
So I was asked couple times about my current build I use in tpvp and spvp so I thought I’ll just leave a link for those who are interested.
Whole idea came from one of Leeto ideas with PvP Daggershroud build. When I didn’t enjoy D/D that much, I found Barbarian Amulet, previously unnoticed by me, working quite well, especially with last Vital Persistance change.
To be serious, when I was making this build for lolz this week, I didn’t know it’ll be viable. Suprisingly it works pretty well for me. It’s not any strong meta or anything, but something fresh and enjoyable for me.
Don’t ask me for my utility choices. I just use what I like, since non of them is traited besides Signet (trait can be changed np). My weapon choices… well, it’s probably first build where I don’t use staff.
I found that Warhorn works pretty well, can be used to interrupt stomps/rezzes same as Reaper’s Mark, has lower CD and longer duration + cool animation ^^. Also, Locust Swarm with Deathly Perception is roughly 500-600 dps per target boost in DS+kiting tool and negates LF degeneration, even boosts it. Dagger is just a good power weapon, that’s all
Axe/Dagger also works pretty well. Some weakness for power builds, since you have no toughness at all (mind that! In DS you might be tough, but outside you’re just big health pool ;p), condi transfer on low cd is reasonable, burst and CC+ LF from Axe is cool.
Main role of the build? I haven’t figured out yet. It can hold points pretty well, is nice 1v1, has minimal support with Signet. Has good CC…. Nothing much to add
If you have any questions, message me in-game or PM. Have fun!
The energy sigil will cancel out the fire proc or vise-versa. That is until next patch somewhere in 2 months.
Other than that id swap the piercing life blast for faster DS recharge. The barbarian dagger build works better in 1v1-2 batles , and id try to make loss of dps with fury + weaknes dancing a bit. Utilitys should remain the spectral walk , wurm and plague mostly.
Need to try it out yet.
Acutally the trait distribution is more common for power necros than you think. Going deep into curses is surprisingly good for power necros. I run something similar with valkures amulet.
Thanks for the tip on energy sigil, forgot about it
As for switching Unyielding Blast to Near to Death… I’ve tested it and I have to say, I like UB more. Piercing for your core damage ability while you outlast people is DS is very valuable, I don’t need any fury tbh and I don’t tend to flash DS much. When I switch to DS, I want to stay in it for more than 10 seconds most of the times, so NtD isn’t a great option. Maybe if I went for Foot in the Grave it would be better, but DS is both offense and defense.
As for utilities – I found Spectral Walk not that amazing for this build. It already has good uptime on swiftness, Spectral Armor gives me protection + huge boost to LF gain vs. burst power classes like thieves.
When I tend to run Spectral Walk and Flesh Wurm in WvWvW, I have to say, they’re both worse in tpvp, especially for my build.
As for Plague – that’s not perfect. It’s a long cooldown, shaves your 1v1, 1vX capability where build works nicely and you already have good defense when it comes to “absorbing” with your boosted DS.
Plague Signet/Well of Power is just another stunbreak which supports allies a bit in condition meta. It’s also a good thing for most meta builds, working around spamming various conditions. With very high life pool, LF pool and 2 transfers+C Conditions I’m in good state vs. condi classes and not only.
As for power builds… You know, I run power in PvE/WvWvW since September l, mostly 30/x/x/30 and never really tested out Warhorn in that combination. It’s a very cool surprise for me
Ah, for Spectral Grasp. It’s nice source of early LF, can prevent stomps/rezzes, pulls pesky spammers off from the ledges and ruins early combos + skyham pull
I want to view your setup, but the dumb site wont load. Could you possibly update the link? Thanks.
Interesting build. But wouldn’t furious demise put you past the %100 crit cap(114 I believe) while in death should? perhaps using a soldiers jewel with you barbarian amulet would drop your crit below cap. I’m not able to check the actual math on this right now. Good luck with you build and thanks for sharing.
Furious Demise in this build is like a step child, tbh. You usually stay in DS for more than Fury duration, so I can’t really drop crit chance, I wouldn’t have guaranteed crit in DS this way.
Build is not really sigil or rune dependant, very customizable in my view, you can easily personalize it. The only core parts in my view are trait distrubution, weapons and barbarian amulet.
I’ll post another link very soon, once I get home
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