Necro 3 wishes
I’d like to see:
1. Increased axe weapon skill range from 600 to 900 to match scepter’s range.
2. Perhaps increase axe auto attack’s damage by a little bit, not extremely high like the daggers, because they are only melee range and should be stronger, but enough to make it worthwhile.
3. That’s about it. :P
Major thing I can think of right now is get rid of reanimator as minor, make larger radius of marks as the minor in that line and add marks are unblockable to the 20% faster mark recharge trait
1- Give us a new condi that hits hard like Burning.
2- Change Scpeter #3 to stack with condi dmg or to do dmg based on a % of condi dmg dealt.
3- Increase range on Epi and lower the cast time.
Januz- Ele [ARG]
1.) Reanimator moved to a Major.
2.) Better access to Stability, imo. Even one or two other options is fine.
3.) Some improvement to Lifesteal. I’ve not given up my original goal of proper Vampire-mode, kitten it.
Other 80s: Any but Warrior
(edited by Advent.6193)
1. Traits merged (Reanimator+Protection of the Horde (though PotH can just be scrapped entirely and I wouldn’t care), Quickening Thirst+Dagger Mastery, Signet Power+Signet Mastery, Greater Marks+Staff Mastery)
2. Casting times for many skills reduced (especially life blast and Epidemic)
3. Siphoning to scale with healing power.
1. Reduced cool downs for some skills (30 seconds for warhorn? I don’t remember it being that high).
2. Fix the downed HP bug.
3. New avatar for Lich Form.
enterring DS to kill everything on screen.
leaving DS to ‘reanimate’ all the dead.
and I want to be able to put a saddle on my flesh golem.
it is a wish list…
1. Axe given cleave
2. redesign of the minor traits of death line (specifically reanimator)
3. Minion love such as AI fixes and/or scaling with player stats
1.) Add 1 sec poison or burning to axe 1. Don’t increased base damage, make it an hybrid weapon.
2.) Bone minions run to your target before explode.
3.) Minions attack your target when you press 1, even if the attack miss the target. Minions stop attacking when you drop the target.