Necro Content Concepts Collection

Necro Content Concepts Collection

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Posted by: TheDevice.2751

TheDevice.2751

Hello everyone.. this is your friendly necro … TheDevice.

Anyhow I been trying to do less negative speeches and postings and decided to stick to what I enjoy about the game rather than how it should be fixed.

Thought in this topic I would like to share with you all some of the concept designs I have offered up to the community for some positive or playful creative entertainment. Just a way to expand on the game in ways I found interesting and in no sense did I create any of it under the pretenses of “fixing” anything in the game as it is.

So here they are. Let me know what you think here or on the corresponding thread. Btw more to come, and Thanks!

Jagged Horrors and Hammer – New ways of implementing JH as well as a hammer concept. I do realize that since its a bit out-dated the JH concepts have already changed..

Dead Magic – A concept based on using utilities during DS in a weird inverted fashion.

Minion Masters: Alternate Functions This was actually a reply to a post concerning the possible alterations to how minions function and relate to uh.. dead stuff. I would like to produce a spin-off thread on just the concepts and go into more detail.

Necro Content Concepts Collection

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Posted by: Damaein.6413

Damaein.6413

Some really interesting ideas. I feel like they are a little to involved though. I have the same problem when I go through. Just too many changes and interactions. Then you get excited on how cool it would be, but then realize that the size of the project limits the project’s success.

I agree we need some interaction. But not everything has to combo. I mean honestly. Minions don’t have good enough AI to attack properly. Suggesting advanced minion interactions kind of depresses me.