Necro Crowd Control build?

Necro Crowd Control build?

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Posted by: WildmanUK.8531

WildmanUK.8531

Hello,

I have been hearing that necros are the best source of Crowd-Control for the tougher end game dungeons.

I was wondering if anyone could post a good build for this style of play? I’ve read the necro basically does very little damage but handles all the CC while the rest can burn things down?

Im guessing this must revolve around blind? So well of darkness, the off hand dagger skill that blinds 3 targets and plague form and spam 2 to keep the blind in the mix?

Then use sceptre/dagger with Staff switch, sceptre 2 gives an aoe slow, mark of chillblains gives chill and mark 5 gives fear?

Is this the general idea or am I missing something?

Any builds for end game CC would be most appreciated.

Thanks.

WildmanUK

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Posted by: Aireroth.7596

Aireroth.7596

You could consider Chilling Darkness trait (1 sec of chill on blind) and Master of Terror (Fear lasts 50% longer). Shamefully, the fear duration (even if traited) can be a bit small. However, it still works quite well as an interrupt. Well of Darkness with Chilling Darkness trait is fun.

Edge Of Sanity [MAD] – Gandara

Necro Crowd Control build?

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Posted by: forice.3165

forice.3165

did you see mesmer Diversion with Imbued Diversion trait? mesmer is best CC class. necromancer doesn’t have as many CC skills and traits as mesmer. necromancer does many damage but those are the longest duration. necromancer is the class about condition damages and life steal than CC. and i tried blind+chill build. but it was very weak. not viable in pvp. i died too much while i try to blind and chill. and people don’t even care blind and chill. blind and chill are not stronger than interrupt skills.

Necro Crowd Control build?

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Posted by: WildmanUK.8531

WildmanUK.8531

Im more talking about end game PVE rather than PVP I had read that mesmer were good for single target CC but Necro had better aoe CC for dungeons etc.

(edited by WildmanUK.8531)

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Posted by: forice.3165

forice.3165

WildmanUK.8531
there is no necromancer skill that you can interrupt many targets. and fear is only 1 second. but mesmer has even instant stun skill. and even there is a trait that causes stun when you daze foes. just try both classes. you dont need to read those threads. who says mesmer are good for single target? even there is a trait you can use shatter skills twice instantly.

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Posted by: Nixxez.8671

Nixxez.8671

Necro’s best crowd controling is mindless running arround to make sure everyone in the area marks you as a target. Then, all you need is a Signet of Locust and dodging to keep the crowd behind from killing you. Thats it, now you control the crowd!
Works in PvP too, at least on melee classes.

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Posted by: nachtnebel.9168

nachtnebel.9168

We don’t really have any top tier CC for engame PvE or PvP. Who ever told you that didn’t know what he was talking about.

Salix Babylonica (Necro), Tharnath (Guardian), N Faculty (Mesmer),
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)

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Posted by: Dibrom.6408

Dibrom.6408

We don’t really have any top tier CC for engame PvE or PvP. Who ever told you that didn’t know what he was talking about.

Pretty much this. We’re the only profession without a stun as well. If you want PVE CC try engineer, lots of knockbacks and stuns.

Arenanet: The paragon of truth.

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Posted by: Jackal.7432

Jackal.7432

Wells and staff are good area pressure/control. If you’re in a dungeon where enemies are swarming around, laying marks and wells will do broad damage, both direct and condition-based. Plus life siphon (#4 on death shroud bar) deals good damage to all targets in range, assuming it doesn’t get interrupted.

If you build for healing (+heal gear, life siphon heals allies trait, #2 and #4 staff skills, well of blood on res ally, wells give protection, etc) you can also provide a solid amount of party support as well. My favorite time to do that is when i’m in a melee-heavy party, since they like to cluster. It works well with the marks/wells healing/boons you can give.

Necro Crowd Control build?

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Posted by: WildmanUK.8531

WildmanUK.8531

Not sure if this would work or not just a quick idea i’ve thrown together.

http://gw2skills.net...LaTKy24ge4ecJNA

Basically the idea is focussing around blinds, i’ve not tried this out so not sure if the +condition duration effects blind or not hopefully it does.

Sources of blind
Skill 4 for offhand dagger blinds 3 targets for 6 secs on a 15.5 sec CD traited (this hopefully gets the duration boosted by the 30 points in spite?)

Well of Darkness = blind on a 48sec CD traited.

Well of suffering = 36 sec CD and combined with the bone minions you can combo the dark field with the blast for an aoe blind again.

Then plague if you spam skill 2 you can chain aoe blind for the 20 sec duration.

Even the off hand dagger skill alone if its not buffed by the pts in spite = 6 sec blind on 3 targets every 15 secs.

Then you get the aoe slow from sceptre 2, plus all the marks from staff, along with all the wells giving protection.

Not sure if theres any runes/sigils that boost blind duration I know theres ones for bleeds etc.

Any thoughts on the build?

WildmanUK

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Posted by: Devilsmack.5736

Devilsmack.5736

Revolving around Blind is useful if you have an extremely offensive group that can kill the mobs while they are missing their hits.

Focusing on this build would lower your average DPS abilities to just Plague (low DPS), Well of Suffering+Bone Minions (high DPS) and DS #4 (variable DPS dependant on Life Force).

Alanna Grisel (M) / Devilsmack (N)
Kildemort (W) / Killer Claws (G)
Deadly God (En) – Fort Aspenwood